What new tech will Xbox show at E3?
Microsoft has promised games at E3 and plenty of them, but that doesn’t mean that technology won’t get a look in. Kinect may wind up taking a back seat to some new enhancements and developments on established features of the Xbox One.
We still supposedly aren’t seeing the full power of the cloud in action; Microsoft has a short demo showing a building being decimated by gunfire. Without the cloud, the frame-rate crawled to a halt. With it, however, we witnessed the beauty of destruction in motion. We’d like to see this demo working in the engine of something like Red Faction to get a real idea of its potential. Expect more very soon.
Direct X 12
Stardock CEO Brad Wardell has made the assertion, over Twitter, that the Xbox One’s resolution woes could be fixed by the incoming Direct X 12. Currently, only one of the Xbox One’s eight cores uses Direct X 11 for processing, DX12 would utilise all eight which could “make it easier to have games run at higher resolution and have more objects on screen at once.” Forza Motorsport 5 has been used in a lot of tech demos for this new tech, so we know its compatible and it could make a massive difference.
The next-gen engines are stunning, and we’d love to see Microsoft get a few of them on the global stage to showcase the raw power of the Xbox One. We want to see a Gears Of War teaser in Epic’s Unreal Engine 4, the next iteration of 343’s stunning Halo engine and, of course, any chance to see Ubi’s stunning SnowDrop engine in motion is fine by us. We’re already seeing great things from this tech.
With Sony jumping into the VR game, Microsoft has started hinting at a project of its own. We’ve got rumours, patent documents and silence surrounding the awesome looking room projection tech IllumiRoom. An announcement can’t be far off, unless of course, Microsoft jumps into bed with Facebook and Oculus Rift for a swift and shocking partnership. Is this the next frontier of gaming?
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