Transformers: War For Cybertron
When a company like Activision signs a major licensing deal, it’s not about to limit its options to producing a ‘game of the movie’ each time a movie belonging to the licensed franchise is released. Nope, that just wouldn’t be good business. Activision’s business model is built around the idea that fans of a franchise will buy a new game based on it every year if given the chance, so, as was the case with the Spider-Man franchise, if a period passes by with no movie to piggyback, Activision will happily commission a studio to bash out a stopgap.
War For Cybertron is the first of these stopgap games for the Transformers franchise, but it’s unlikely to be the last. The story steers well clear of stepping on the big, metal toes of any possible future movie by being set on Cybertron during one of its civil wars. This wouldn’t work as a live-action Hollywood movie – it’d be impossible to work in any lingering shots of Megan Fox bending over, for a start – but it works fine for an action game.
What kind of action game isn’t quite clear yet, but we’re certainly expecting a departure from the style of the two movie games. The debut trailer almost suggests a Dynasty Warriors: Gundam-type of deal, which is a worrying prospect, but, y’know, it might work.