Titanfall launch disrupts Xbox Live – no access to online, multiplayer, your digital library and save data
Xbox Live has gone down on the day of Titanfall’s Xbox One release in North America, as the servers struggle to cope with the influx of gamers ready for Titan versus Pilot action.
Just hours after Titanfall hitting US shelves, multiple Xbox One users – ourselves included – have reported problems while attempting to sign into their Xbox Live profile. This does of course render the console’s most anticipated shooter unplayable, due to its always-online requirement.
Attempting to log in via both a wired and wireless connection causes some users to see error code 0x8004804E, along with the message: “There was a problem. We could not sign you in. Try again in a few minutes, or check your account by signing in to account.live.com.”
The problem first appeared around 7:00PM GMT this evening, and hasn’t been resolved.
Microsoft’s Xbox Live support page has registered two errors, the issue signing into live: “did you run into issues when trying to sign into Xbox Live? We’re hard at work investigating this issue right now. Thanks for being patient while we work.” and a problem with matchmaking on Titanfall and Forza Motorsport 5 which has since been resolved. The problems don’t seem to affect the Xbox 360.
At this point it isn’t clear how many people have been affected by the problems, but it has revealed a startling problem with the Xbox One and Xbox Live infustructure. Not being able to play a game online is one thing, having no access to your save data and library of titles is something else entirely.
We’ve reached out to Xbox Support, but there is no ETA on when it will be resolved. Let’s hope this isn’t another Halo 3 launch fiasco.