The Sims: Medieval ‘More Goal-Oriented’
The Sims Medieval launches for PC and Mac on 25 March in the UK, marking a new RPG-esque direction for the franchise.
"The heart of The Sims beats in The Sims Medieval: it is first and foremost a game about people," Bernstein told NowGamer.
The Sims is traditionally something of a virtual doll's house, but Medieval will up the potential for more progression-based gameplay according to the producer. "The new feature set offers more structure and goal-oriented gameplay than previous The Sims titles," Bernstein added. "Players get a feeling of purpose and achievement."
On the decision to leave out generations life stages in the game Bernstein explained that there was too much to squeeze into the game to keep the mechanic. "In the time it takes for the kingdom’s story to conclude and move on to a new Ambition, the Sims don’t have time to advance through generations.
"They do have time for their personal lives, they can pursue major life milestones; court their fellow Sims, get married, have a baby, watch the baby grow into a child, and interact with the child in a family environment. But the bulk of a Sim’s time is spent in stories that revolve around their professions and their participation in quests."
For more, check out our Sims Medieval preview and look out for our review nearer release.