“The God Game Genre As We Know Is Going To Disappear” – Molyneux
Peter Molyneux has launched a passionate defence of the god game genre and Godus’ chance to ‘reinvigorate it.
Chatting to gamesTM, Molyneux spoke about the god game genre and the direction it was heading in recent times.
“Well, we probably could have got a publisher excited about [Godus] but this genre of game is something that has gone through a rocky time recently,” Molyneux explained. “The god game genre has’t made the transition to console particularly well. I can’t think, off the top of my head, something that was god-gamish on console, so that was a blow to it.
“And then a lot of very popular Facebook games took that genre in a particular direction and for me it just became a way of exploiting money out of people in a very harsh and crude way.”
Godus is the Kickstarter project recently launched by 22cans and Molyneux sees Godus as his chance to ‘reinvent’ and ‘reinvigorate’ the genre before it ‘withers away’.
“I see this amazing original genre which is all about having this simulated world and giving people the power to inteact with them,” Molyneux continued. “That’s the core of the god-game experience and look – the god game genre as we know is going to disappear, it’s going to wither away. But we could reinvent it, reinvigorate it and make it what it was supposed to be but – another genre, rather than a type of game that us gamers don’t particularly like.
“That’s taking that brave step – and it is a brave step because it could have been so much simpler if I had Kickstarted a role-playing game or something I’m sure we would have got tons and tons and tons of pledges.
“When you start talking about reinventing something… you know, some people don’t get it. Also, younger people have probably never even played a god game. So I’d love to do that. There’s so much stuff that a god game would be brilliant to do in today’s world with all the technology we’ve got, with these multi-devices, touch and with the Kinect bringing people together.”