The 10 Best-Looking Pixel Games Of The Next 12 Months
We’ve got one rogue, GIF-obsessed writer that keeps on playing pixel games, even when he should be working. In an effort to enthuse and motivate him, we’ve decided to let him write a list of his most anticipated pixel-art games of the next 12 months. Let’s hope this wasn’t a mistake…
A fan-made sequel to LucasArts’ seminal LOOM, FORGE takes the old ideas that have been circling the web since the early 90s and makes them a reality – Forge Team is hiring in specialist pixel artists, sound designers and writers that have all been shaped by the LucasArts adventure games of generations gone by. As such, you can expect rich, colour-heavy puzzles and so-obscure-they-hurt-your-mind solutions to seemingly simple tasks.
Dystopian cyberpunk stories are getting old – there are only so many human-condition story conventions we can suck up before we get tired of the same way they’re regurgitated, time and time again. VA-11 Hall-A sidesteps that by examining the people in these worlds, rather than the companies that run them. You’re job in this game is described as ‘bartending action’; you must converse with the citizens of this neon city and serve them the right things, based on their feelings and missions.
Not only do you play as a brutal, powerful shield-maiden in this game, but the procedurally generated game has a whole slew of systems that make our mouths (and eyes) water. The fantastic 16-bit art style aside, you’ve got some of the tightest parrying/blocking mechanics we’ve seen in a 2D action game, as well as a procedurally generated loot system and a ‘favour’ mechanic that has the Gods judge you as you fight: do well and they’ll smile upon you… but the Gods don’t favour those who fall.
Children Of Morta
A narrative-based roguelike hack’n’slash that centres around the adventures of one family – the Bergsons. But the Bergsons aren’t your average (post)-nuclear family, no; in fact, they were living on the side of the cursed mount Morta before the mountain’s god became corrupted. This corruption caused all the animals that lived on the hill to become vicious monsters, and it’s up to the Bergsons to reclaim their land and return peace to their homeland. Will than involve killing a god? Probably – this game //does// have RPG elements after all.