Team Fortress 2 Is Still ‘Pay-To-Win’ Not Free-To-Play – Crytek
Crytek is set to focus on the free-to-play market with its future games and is leading the way with Warface, but according to CEO Cervat Yerli, Valve’s Team Fortress isn’t ‘a real free-to-play game’.
Free-to-play, and its evil cousin the microtransaction, have dominated the headlines recently but as more and more developers and publishers look at and experiment with new payment methods there’s going to be a degree of confusion.
Which is exactly why Crytek’s CEO, Cervat Yerli (speaking to PCgamesN) believes that Valve’s Team Fortress 2 is only about ‘70% a free-to-play title’.
“I kind of think it’s a 70% free to play title,” explaied Yerli.
“It’s on the way to be there, it’s a good model and it works for them, but there is still pay to win there and I don’t like that.”
Valve’s experimentation with Team Fortress 2 has led to many new items being made available to buy such as cosmetic content, but players can also purchase weapons that apply bonuses tipping its ‘free-to-play’ set-up into ‘pay-to-win’.
“There’s some great experiment there, with user-generated content, but you buy items. You have to buy items. The only thing that’s free-to-play there is they I can just go into the game and play it. But there’s a piece of game I can’t access without spending money.”
There’s clearly a need for games to experiment with what works (and what players are comfortable paying for) when it comes to free-to-play.