SPONSORED: Three Videogame Cops That Don’t Play Buy the Rules (But Get Results)
You could forgive an onlooker for thinking that gamers are not, by and large, a terribly moral bunch. We like to play assassins, or mercenaries, or grand auto thieves. Even when we’re supposedly playing the “hero,” this won’t stop us from stealing everything that isn’t nailed down in the humble medieval townships we’re allegedly protecting.
Really, what we’re saying is, gamers need some experience walking on the other side of the thin blue line. With that in mind, here are some games where you get to take on the proud job of law enforcement. Still, even here you’ll find very few of the games feature a “read them their rights” button…
Max Payne is just an ordinary NYPD police officer and undercover special agent for the DEA. His likes include dryly cynical internal monologues, vengeance, and leaping through the air sideways in slow motion firing a gun from each hand. Over the course of the first two games (the final one doesn’t count because he’s not a cop in that one and also the cover system ruined it) murders more people over a couple of nights than the organised crime syndicates he’s fighting probably manage on an annual basis.
This is probably for the best, as what little evidence gathering he does definitely wouldn’t stand up in court, especially if the defence brings up Max’s seriously worrying painkiller addiction.
L.A. Noire is a much better game to play if you want your police videogame to feature something closer to actual police work. Superficially it looks a lot like Grand Theft Auto, admittedly, with pedestrians who are far more adept at diving out of the way of speeding cars than the residents of Liberty City.
Here you will do things rarely seen in videogames, like search for evidence, and interrogate suspects. Of course, this is made easier by the fact that a lying suspect will squirm around like a worm on a hook, while honest people will look you dead in the eye while they tell their story. You know, exactly like real life.
But of course, you don’t become a cop because you like talking to people. You become a cop because you enjoy using excessive amounts of force against civilians. Basically, you want to be a soldier but don’t like to travel. That’s where Battlefield Hardline comes in. Equipping you with enough hardware to mount a moderately sized coup, Battlefield Hardline works hard to see how many explosions it can fit in one place. There are pitched battles, heists to foil, and high speed car chases, followed by a mini-game where you have to fill out a massive pile of paperwork before you’re charged with dereliction of duty. That last part might be a lie.
We can’t blame the game design or even the characters for the vast majority of trigger-happy police work that goes on in videogames however. Because let’s face it, no matter how procedurally accurate you make the game itself, you’re still going to speed your car along the pavement, shooting out the window and screaming “You have the right to remain dead!”
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