Pirates Of The Caribbean: At Worlds End
Movie tie-in games tend to be either gut-twistingly awful, or depressingly mediocre. This tends to be towards the latter option, although it is above the mire of mediocrity we might expect.
We should explain straight away that although this game is based upon the plots of both Dead Man’s Chest and At World’s End, and you play the part of Jack Sparrow at the start of the game, Johnny Depp doesn’t do the voice acting. The dulcet tones of Miss Knightley are also infuriatingly absent. There’s no Orlando Bloom either, but we couldn’t actually give a horse’s buttocks about him. There are, however, several original cast members lending their vocal veracity, so it’s not all doom and depression.
In terms of gameplay, think Prince Of Persia and you’re just about there. There is lots of sword fighting (though a liberal sprinkling of grenades help break this up) and a horribly linear gaming world – though it isn’t deficient in its aesthetics. Indeed, there are times where it’s suitably atmospheric, but it’s never really cinematic.
The biggest letdown is a combination of two bad points – the linearity and the control system. Basically, you run into things you can’t see far too often, or there are chasms you should be able to fall down, but can’t. We’re not sure if that’s lazy or simply childfriendly on the part of the developer, but it’s a problem that should be limited to consoles. And guess what? Yep. Console conversion.