New LittleBigPlanet Levels “High Priority”
Speaking exclusively to Play Magazine, Smith went on to discuss such issues as motion control, the potential for a sequel and the development of LBP PSP, as well as stressing that fan demand for new levels meant MM was taking them very seriously. “The community is often requesting new levels from Mm, so this is high on our list of priorities,” Smith revealed. “But we have to balance this against the value of us doing other things such as creating new creative tools or improving the community aspects of the game.”
Seeing the kinds of levels being made is also proving to be a source of great motivation for MM. “Seeing all the inventive and beautiful levels made by our community certainly inspires us,” he continued. “We are inspired to make the creation process easier for them and to make better levels that outdo the best of the community. I’m glad to say that this challenge is getting harder as the quality of the community levels improve on a daily basis.”
You can read much more about Media Molecule’s upcoming plans for LittleBigPlanet in the forthcoming issue of Play Magazine. Media Molecule will also be attending next week’s Develop Conference in Brighton – keep an eye on NowGamer for all the breaking news from the event.