Microsoft Backtracks On Xbox One Parity Clause
It looks like Microsoft is finally adopting a gentler stance towards its Xbox One parity clause, ID@Xbox’s director Chris Charla has revealed.
It has been widely reported over the last year that the ID@Xbox parity clause was preventing indie games from coming to Xbox One after releasing on other platforms first – as was the way with Xbox Live Arcade.
Charla is now claiming that this is no longer the case.
“What we’ve always said is that developers should just come talk to us,” Charla told GameSpot. “If it’s a situation where a developer needs to ship serially on console because they don’t have the resources to simultaneously ship, we totally get that. It’s no problem.”
Of course, that doesn’t mean all games will jump from PS4, Vita and Wii U to Xbox One. If a title launches on a rival platform first by choice, Microsoft will require the game to be updated to offer something new and only available on Xbox One.
“If it’s a case where a game is coming out significantly later on Xbox One than another console, in that case we just ask them to add something to the game that makes it fresh for Xbox players,” said Charla.
We are already starting to see the results, with games like Shovel Knight now coming to Xbox One later this year – which is also expected to include a cameo of Rare’s Battletoads.
What PS4 and PS Vita indie games would you like to see make the jump onto Xbox One?