Homefront 2: “everything you do in the world has a impact on the revolution”
One of the more unlikely sequels to emerge out of E3 2014 was Homefront 2.
Crytek UK, the studio once known as Free Radical – responsible for Timesplitters – is looking to improve on the mistakes of the 2011 original. Homefront 2 is tasking players with overthrowing a Korean occupation of American soil.
Then again, Crytek is a studio known for pushing boundaries. Homefront 2 is going open world: letting the player build there own personal resistance army before taking the fight to the heart of the KPA war machine.
“Everything you do in the world has a impact on the revolution. The stuff you do, no matter how small – whether that’s smashing a camera or killing a KPA official – will have an impact on the uprising level, as we’re calling it,” revealed Homefront 2’s game producer Fasahat Salim, in an exclusive interview with X-ONE.
The ‘uprising level’ is there to monitor your progress, to show you how your efforts are impacting the status quo. As this rises, by raiding outposts and generally cause chaos, you’ll begin to notice a shift in NPC behaviour. Some many join you in the fight, others may help gather resources to build ammo and weapons, while some city blocks might just take to the streets and riot.
“The more things you do, the most significant things you do, the more that uprising level rises. Then people will start taking to the streets and that’s what you want. You want to do that throughout the whole world to get everyone out on the streets together. One of the things that happens is that you can actually see the difference on the streets. People start coming out and that impacts the KPA as well because now they have something else to worry about,” considers Salim.
“People are on the street rioting, they’re angry and all of a sudden the KPA is distracted – they’re worried about the rioters and need to suppress them. That gives you advantages: you can sneak into places and hit the KPA when they’re vulnerable.”
You’ll then be able to grasp these opportunities with both hands. When the KPA is distracted, you’ll be able to begin the recruiting process, and if you’re successful, the scope for emergent gameplay in Homefront 2 will grow exponentially.
“Yes, you do build your resistance, you do recruit people and you expand the resistance” he says. “You scavenge the world for materials, you build your equipment, you build your weapons that you use in your fight against the KPA but at the same time you recruit people and expand the resistance by going throughout Philadelphia and trying to get all these different resistance cells – because that is how resistance fighters work; they’re not a big group but individual cells – your aim is to get them to come together and fight these guys. You have to go to all of the different districts recruiting and inspiring the people.”
Homefront 2 is releasing on Xbox One in 2015, and is being created using Crytek’s new CRYENGINE.
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