Dave Mirra Freestyle BMX 2
RECENTLY, IT APPEARS that games developers are attempting to create an abundance of extreme sports titles – irrespective of global recognition or the physical possibility that the attributes required of the sports enthusiasts can, indeed, be performed – simply to cash in on the tangible success of the Tony Hawk’s machine. Acclaim and Z-Axis take the stage with this BMX-orientated extreme sports title, which brings deathdefying leaps and tricks in a similar fashion to Mr Hawk’s acclaimed Pro Skater series.
The formula has been followed with astute precision: the rock music, the list of tricks, the vast open and welldesigned environments as well as the general atmosphere of the sport, have all been well implemented. The modes available are also full of promise, with the main one being proquest, a sort of Career mode where pulling off specific tricks and tasks are required to be completed before your receive respect from the park’s other riders.
However, you quickly realise the game’s main problem, which hits you cold and hard: you find that you are not actually having any fun. Why? Well, for no reason really, other than the fact that the experience just feels dull. All the ingredients are in place; it’s just that it feels like it’s been baked in extension of the recommended cooking time, leaving Mirra’s sequential title hitting the Cube with the unfortunate taste of repetition.