Cliff Bleszinski Thinks Unreal Reboot Could Be More Like Skyrim
Epic Games design director Cliff Bleszinski has revealed that he would make classic FPS Unreal more like Skyrim should the IP ever get rebooted.
“I was quoted recently on a Fortnite panel about the first Unreal and what a reboot might look like,” Bleszinski wrote on a reddit AMA. “Having really grown into a big Bethesda fan lately (Skyrim rocked my world) I couldn’t help but wonder what a reboot of Unreal would be like if it was more “SciFi-Rim.” Sure, there would be shooting involved, but exploration would almost be more important.”
A large world could “get back to that sense of wonder that the first game had,” Bleszinski explained, adding that “Caves and castles and crashed ships” could act as dungeon instances, with a “less intense” open environment. “Put it on a high end PC and prepare yourself for amazing visuals never before seen in real time,” he concluded.
The developer also addressed Unreal Tournament.
“Shooters and their sequels are a tricky beast. Often you wind up upsetting your core whenever you make a sequel because sometimes you change things the users didn’t want changed, or the users are so very in love with their memory of the original game that there’s nothing you can do to live up to the first game. This happened with Counterstrike: Source, Quake 2, Unreal Tournament 2003, heck, even Halo 2.”
Bleszinski added that Epic is “understaffed right now for all of the projects we’ve got going on so I can’t say if or when it may happen. I do love that IP and do hope to return to Na Pali some day.”
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