XCOM: Jake Solomon Admits Impossible Difficulty Is Too Hard
We love XCOM: Enemy Unknown. What we don’t love is losing a squad of Captains because of those bloody Cyberdiscs. And if you’ve tried Impossible difficulty, then you already know that you’d be lucky to make it far enough to even see a Cyberdisc.
But if you think Impossible difficulty is… well, impossible, then take some kind of sick comfort in the fact that XCOM: Enemy Unknown’s lead designer Jake Solomon agrees.
“I think Impossible is too hard to be honest with you,” Solomon tells NowGamer, “and I say that as the guy who balanced that. It’s too hard.”
Solomon didn’t intend for anyone to actually finish Impossible mode, it turns out: “My idea was that it would work out sort of like a Dwarf Fortress where you just play until you lose and that’s fun.
“And I think Ironman Classic ended up filling that role, because maybe you’re gonna play and maybe you’re gonna win and most likely you’re gonna lose a couple of times.”
Impossible is so hard, in fact, that Solomon even admits he doesn’t “find it that enjoyable”.
“I just think it’s too hard. It’s funny because I do have people who tweet me and say ‘I just beat Impossible Ironman!’ and I’m like ‘what the hell is wrong with you? What kind of bad things happened to you in your life that this passes for enjoyment? I’m sorry I even designed a difficulty level like that’.”
Classic Ironman quickly became the go-to difficulty level for XCOM diehards, and Solomon admits that this was little more than a “happy design accident”.
“So finding the balance is tough. I think we benefitted from having – and I’m not going to sit here and say this was intended, this was one of those happy design accidents – but we knew we wanted Ironman, and I think that gives you one extra knob on the difficulty which sort of gives you multiple steps on the difficulty curve.”
So there you are. Jake Solomon is sorry for the pain and anguish he’s caused you. Now it’s time to download the DLC that’ll make XCOM: Enemy Unknown even harder. Yes, we’re masochists too.