XCOM: Enemy Unknown: Firaxis Talks Combat, Classes, Tactics
XCOM: Enemy Unknown, 2K’s turn-based strategy reboot from Civilization studio Firaxis certainly looks to be approaching the classic PC franchise in the right way, if a new gameplay break-down is anything to go by.
XCOM hasn’t been shown in any gameplay videos, just yet, but Firaxis has detailed a typical encounter over at GI, showing how the turn-based action retains the classic ‘fog-of-war’ and verticality mechanics from the original games, while adding new types of environmental destruction and tactical thir-person viewpoints.
The mission plays out with sniper, heavy and assault classes all working together to take out a muton, and gets us extremely excited about how the whole thing will play out in real, turn-based, time.
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