
The Cave Review
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David Lynch Can The Cave live up to Ron Gilbert and Double Fine's heritage of funny and intelligent design? Find out in our review...Published on Jan 22, 2013 The Cave has been gestating within Ron Gilbert’s mind since the days of Maniac Mansion, but despite the vast amount of time between the two it doesn’t quite live up to the popular point-and-click adventure despite offering a few giggles of its own. The Cave is about puzzles, though you'll go through traditional platforming hoops to get to them. Each character has a unique ability and figuring out how to proceed is usually a matter of logical lateral thinking, but considering Gilbert’s history, you'd think things would rarely be that simple.
Each of the caves areas are visually distinct, but are still very... um, cave-y.
Characters:
You’re only allowed to take three characters into the cave, with the experience appearing to mould to whoever you take past the first stage presenting character-specific levels interspersed with some general hub-like puzzle areas. There are times when characters can be at opposite ends of a level (even across different time zones) and answers to the problems are rarely easy to come by.
But, and this is an inherent problem with the sprawling structure of The Cave and the puzzle structure itself, it requires an unhealthy amount of back-tracking. Moving different characters around the same location becomes tedious very quickly. There are moments when the two characters you’ve left behind will catch up with you, but these seem restricted to the times that you enter a new area. Other than that you’ll spend much of The Cave's playtime backtracking across the same area as you attempt to discover the answer to a practical puzzle. It’s an irritation that can’t be avoided and it can begin to grate, especially on multiple playthroughs. What doesn’t grate, though, is Double Fine’s trademark glib humour that takes full advantage of the characters (or the players) situation. Version Tested: Xbox Live Arcade
Score Breakdown
Graphics
6.3 / 10
Sound
6.8 / 10
Gameplay
6.1 / 10
Longevity
6.9 / 10
Multiplayer
N/A / 10
Overall
6.9 / 10
Final Verdict
Despite a number of practical issues that make The Cave’s puzzles and platforming a bit of a slog, Double Fine's humour and character design help keeps things interesting.
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