It seems that Worms has become some kind of national institution such is their all-conquering presence across a spectrum of games machines. But now it’s making its way to the allpowerful Dreamcast and this time it’s not just war, it’s Armageddon. The end of the world is nigh. You know the score by now – command a small group of rebellious worms who are intent on destroying everything they come across as well as anybody who dares try and gets in their way. Worms Armageddon retains all the charm and appeal of its predecessors as well as the simplistic gameplay that has endeared it to many a games player, despite its transition to the Dreamcast. But what this also means is that there isn’t much advancement in the graphical side of things either – indeed this could be any Worms game on any games console at any time. In other words it’s nothing that we haven’t seen before, but that’s not necessarily a bad thing as it’s still great fun to play, maybe not on your own, but with a group of friends where you can plan your tactics and initiate your opposition’s ultimate downfall. All the usual options of play are on offer – Missions, Death matches and multiplayer mode as well as a training mode where you can hone your murderous ways and exercise your throwing arm and trigger finger in preparation for the final showdown. With the added ability of being able to create your own personalised bunch of barbarous and gun wielding worms, it’s a game with such appeal as to have you totally absorbed. As a game, Worms Armageddon takes our carnal instincts and natural penchant for destruction and killing and gives them an arena to go and indulge themselves where there is no law and where no one’s going to tell you what you can and can’t do. There is only one rule in this game and that is to kill and destroy. It is, to all intents and purposes, a case of kill or be killed and the survival not of the fittest, but of the most cunning. The pleasures of this are made all the more indulgent and satisfying with a whole new and even bigger arsenal of weapons of massive destruction and there are over 60 of them. All the old favourites like the cluster bombs and exploding sheep are here, but they’re complimented by the equally masochistic skunk attack, baseball bat and mole bomb, which are just as satisfying as anything else that we’ve seen before, if not more so. Indeed the most satisfying ‘kill’ never has been and never will be with a weapon, but a simple prod of the finger off the edge of a cliff into the depths of the water below. It might be sick, but who cares when it’s this much fun. Visually the Worms Armageddon hardly troubles the Dreamcast’s graphical capacity, opting for the 2-D backdrops and action. Not that that’s a bad thing, as you hardly notice it as you fully immerse yourself in your wicked and butcherous ways. But whereas the graphics are static, the comments that come from the little worms’ mouths are lively and sprightly, a feature made all the more apparent by the choice of what kind of accent they have, from Scouser and Brummie to Geezer and Rushki. All told, Worms Armageddon offers nothing new to the gamer, doesn’t even look as if it should belong on the Dreamcast but – and this is a big but – it is great fun to play with a group of friends. Armageddon is indeed coming.