Red Faction’s Focused Story Detailed
Red Faction: Armageddon producer Dan Sutton told NowGamer, that the Red Faction world was "changed up" in Armageddon. "Guerrilla had huge, expansive environments which fit the story and style of the game. In Armageddon, there’s been a battle on the surface and a large, cataclysmic event has forced civilization underground. You will be travelling between the surface and the underground cave systems of Mars."
Asked if the next Red Faction game would be more linear than the last, Sutton said: "We’ve really been focused on telling an amazing story in Armageddon. We’ve wanted to travel back to the roots of the series and give it a sense of urgency that you can really only telling in focused gameplay. Darius Mason is searching for survivors and rising up against a new oppressor."
"Now before anyone panics, Armageddon does not take place in a constrained linear environment," added the Red Faction producer. "We are giving the players plenty of ways to collect upgrades, salvage, and collectables. There will be great replayability. What we’ve mostly managed to get rid of is the tedious driving back-and-forth between worlds."
Look out for our full Red Faction: Armageddon interview tomorrow on NowGamer, or check out our most recent Red Faction: Armageddon preview.