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Everybody's Golf: World Tour Review

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Everybody's Golf is back, and it's one of the PS Vita's must-have games. Find out why in our review.

everybodysgolf-04.jpg

Published on Feb 13, 2012

When the Vita launched in Japan, only two Vita games broke the top ten that week. At number eight was Uncharted: Golden Abyss. But Everybody’s Golf did it one better and came in at number seven.

That it was the best-selling launch game is enough to show the prestige of this long-running golf series. But more than just riding on the coattails of its forebears, Everybody’s Golf on the Vita actually delivers meaningful additions to its already refined core mechanics.

The basic gameplay works the same as it always has; through a simple timing minigame, you select the speed and accuracy of your shot and stand back to watch the ball fly.

Of course, it’s not quite as simple as that. Character choice, club choice and ball choice all affect each shot – not to mention the ever-fickle wind. Everybody’s Golf is the very definition of a game that’s easy to pick up but difficult to master.

There’s a good selection of courses in this outing as well. The easy course allows even the newest player to pound the computer into the dust, but the game quickly ramps up the difficulty as each new course is unlocked.

To keep you motivated, you gain a sizable amount of points after each course, win or lose. These points can then be used in the in-game store to buy everything from characters and clubs to cosmetic items like pictures and songs.

Everybody’s Golf is one of the first handheld games to implement an online play pass. 

The Vita’s hardware features seem like an afterthought but do nothing to hinder the experience. The touch screen is used only to manage simple tasks like changing your viewpoint.

The tilt sensor, likewise, is only used in a minor role to look around when in the first-person viewpoint. The back touch panel, on the other hand, has the useful ability to measure the distance from any point to both the ball and the hole for those hunting for the perfect approach.

But the standout, shining feature in Everybody’s Golf is something handheld systems aren’t exactly known for: online multiplayer. A standard versus online mode is present, where up to 30 players can play against each other in real time, but the biggest addition comes in the form of three daily tournaments that pit literally everyone against everyone.

As you play, the game not only shows the scores of every tournament player that day, but also shows your rank as of the current hole. It’s a great way to see how you stack up to the best of the best on a hole-by-hole basis.

 

Score Breakdown
Graphics
7.5 / 10
Sound
6.0 / 10
Gameplay
9.0 / 10
Longevity
8.0 / 10
Multiplayer
8.0 / 10
Overall
8.0 / 10
Final Verdict
All in all, Everybody’s Golf on the Vita is a strong launch title for the system. It neither falls back on hardware gimmicks nor simple brand name recognition, and delivers a quality experience on par with, if not better than previous iterations.
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Game Details
Format:
PS Vita
Release Date:
22/2/2012
Price:
£34.99
Publisher:
Sony Computer Entertainment
Developer:
Clap Hanz
Genre:
Sports
No. of players:
1-30
Verdict
8.0 /10
Wherein the word ‘everybody’ is finally used honestly.
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