Wet

Now Playing: Wet - Featurette

Added Wednesday 26 August 2009

We hear from the makers of the retro-Seventies action title. Including Elisa Dushku. Awesome.

Flipping and sliding with gaming’s latest heroine...

If you hadn’t guessed from our last preview of Wet how we felt about this newly acquired Bethesda title then let us repeat the overriding theme: core blimey! We expected little and it delivered much, but that was just an ‘eyes-on’ and getting our grubby mitts on Rubi, so to speak, became rather important. Could the feel of the game stand up to how it had visually exceeded our expectations? As time passed between seeing Wet in action and picking up the controller to play it for the first time, we can’t deny that we began to wonder if our low expectations had clouded our judgement.

What we played was essentially the demo from Bethesda’s London showcase from a couple of months before, but that was handy because we could throw ourselves into it more easily. We started out neatly enough at the beginning where some basic moves were explained. Within a few moments we were sliding on our knees and running along walls to our heart’s content, all the while making a bloody mess of the henchmen pouring through the doors. The combat was just as slick and simple in our hands as it had seemed before with the automatic slow-mo giving every move a veneer of cool you wouldn’t normally find.

Having seen what Rubi can do in terms of her repertoire of moves, it was a little frustrating to be held back by the levelling system in these early sequences; however, it cannot be denied that looking for the lines of attack, which is similar to looking for lines to skate in Tony Hawk titles, was good fun. In fact in terms of progression, Wet is probably best compared with the Tony Hawk series. It even has different styles of challenge like Hawk, and, as expected, the Rage mode was the most fun to plough through, with white blood dripping from the bright red walls.

Wet is very simple to play, and whether or not it proves more difficult to master as things progress may well prove to be the deciding factor.

Final Summary

Right now it strikes us as a little simple, but we know there’s still plenty hiding behind the Bethesda curtain.

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Previewer Profile

Jonathan Gordon

Jonathan Gordon

News Editor of Play, previously of 360 and there was some Nintendo thrown in there at some point too


Total Previews: 29


Average Anticipation Rating: 7.8/10


Speciality

RPG


Games Playing

Dreamfall: The Longest Journey

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