
Total War: Fall of the Samurai - New Weapons, New Units And Shogun 2 Compatability
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Tom Hopkins How has Creative Assembly enhanced Shogun 2: Total War - the most technologically-advanced RTS to date?Published on Feb 3, 2012 We recently visited Creative Assembly’s studio in the heart of West Sussex to go hands-on with the upcoming stand-alone Shogun 2 expansion, Fall of the Samurai, and to find out exactly why the Total War series has remained in Japan for the second year running. Shogun vs. Imperials – Tradition vs. TechnologyFall of the Samurai is set during the end of the Shogunate - 300 years after Shogun 2: Total War’s endgame - which sees the arrival of three new factions on Japanese soil, the British, Americans and French. New Map, Units, Weapons and TechnologyYes, the latest Shogun 2 expansion is still set in Japan, but that’s not even the half of it - with the new foreign factions come the latest 19th century inventions; pistol and rifle-bearing cavalry rub shoulders with rapid-fire Gatling guns and cannons available in your tech tree along the line as the sword and spear age comes to an end, and the firearm era comes to Japan. There are pros and cons to the new technology though. The new railway network changes everything.Steampowered JapanWith the arrival of Western technology comes a genuine campaign-changer – a railway line which snakes up the middle of Japan through specific territories, enabling the holder of said areas to improve trade and move units large distances across the map far quicker than usual. Control the railway, and you’ll have a huge asset at your disposal. A powerful navy can win the warModernisation hasn’t just hit Japan – it’s hit the water around Japan too. While Shogun 2 included naval engagements, the ensuing battles were fairly tame. At least they were compared to the gunpowder-fuelled fights in Fall of the Samurai – we played a mission that called on us to defend our destructive ironclad ship while it underwent repairs, and required us to fire volleys of standard, explosive or armour-piercing rounds across long distances. Explosions are now commonplace n Fall of the SamuraiFall of the Samurai will improve Shogun 2With Fall of the Samurai set for backwards compatibility with Shogun 2, Creative Assembly has promised a huge update for last year’s Total War entry - it won’t only make all of the new and old units work together for cross-game multiplayer, but also massively improve the AI in the older game. In addition, both games will also require you to think much faster with improved AI speed in the turn-based part of the campaign map. Fall of the Samurai is bigger – and betterFollowing our extensive hands-on with Fall of the Samurai, we’re convinced that there’ll be plenty here for existing fans and newcomers alike to sink their teeth into. New ships, such as Ironclads, will take the fight onto water more than ever.
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