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PlanetSide 2 On PS4 Is 'Basically PC Version On Max Settings'

Adam Barnes

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Creative director on PlanetSide 2 believe the team will get the visuals of the PC version onto PS4.

Published on Jul 24, 2013

PlanetSide 2 is easily one of the best looking games on PC - even in spite of the incredibly tasking CPU/GPU strain - which makes us all the more excited for PlanetSide 2 on PS4.

But will Sony Online Entertainment be able to replicate those visuals on the limits of a console, albeit a fairly powerful one?

"Our plan right now is to basically take the PC game with maximum settings and have that be running on the PS4," confirmed Matt Higby, creative director on the game.

"So there won’t be any limitations in terms of number of players, there won’t be any limitations on the maps – so you aren’t going to get any dumbed down maps or anything like that."

The only change to the core gameplay of PlanetSide 2, says Higby, is its interface - which is the only mouse-heavy part of the game.

"The biggest difference that you’ll see is going to be interface elements," he said, "they’ll be customised to work better with a console controller and other tweaks that make things work on a console game."

"But there won’t be any core gameplay mechanic changes that make PlanetSide what it is. You’ll still have thousands of players per continents, all the vehicles and really deep character progression – all that stuff is going to remain intact."

SOE is targeting the PS4's launch window and is a free-to-play, large-scale MMOFPS, which means no one has an excuse to not play it whenever it does get released.

 

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