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There Was A 'Severe Culture Clash' Between Microsoft And Rare

Ryan King

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"The culture changed and it began to feel more Microsoft and less Rare."

Published on Jun 28, 2013

Phil Tossell, a former Rare developer who's now working on Wii U-bound indie title Tengami, has spoken about the 'severe culture clash' when Microsoft bought Rare.

The insight is part of an interview with NintendoEnthusiast about Tengami, when Tossell was

"I think most of the people who worked at Rare at the time were Nintendo fans and we loved working closely with Nintendo. Rare was also a close knit family and so it was something of a shock to suddenly become part of such a huge organisation as Microsoft. There was a severe culture clash which perhaps didn’t become apparent at first as Microsoft mostly allowed us to continue as we had always done.

"However as time passed and there were staff changes at MGS, together with Tim and Chris (Stamper) leaving, the culture changed and it began to feel more Microsoft and less Rare. While Rare continues to put out high quality games, for me it lost some of the spark that had made the company special."

However, Tossell does end his observations by noting Rare seems to be on the upward curve again.

"I think at the moment the company is going through something of a rebirth as there are lots of new people and most of the old staff have left, so I’m excited to see what they do next. Whatever Rare does it will always hold a special place for me."

Tossell is now at Nyamyam, a studio comprised of three former Rare developers, and Tengami certainly looks interesting - read the full interview over at NintendoEnthusiast to find out more about the title.

 

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