Call Of Duty: Ghosts Revealed, First Single & Multiplayer Details

Adam Barnes


After days of teases and info leaks, Call Of Duty: Ghosts is now official. Here's a bunch of details.

Published on May 1, 2013

Call Of Duty: Ghosts has been teased over the past week, whether it's from Activision's own (obvious) teaser site or the numerous leaks from retailers.

Well now it's official, and alongside the announcement of Call Of Duty: Ghosts is a number of details surrounding both single-player and multiplayer.

Asda revealed its pre-orders for Call Of Duty: Ghosts, adding with it a number of details about the game.

Such as the fact that single-player will take place in the future but still make use of current technology and weapons due to a "major plot event".

Single-player will also include more destuctible environments, though it wasn't specified quite how dynamic this is.

Multiplayer had a few details too, suggesting that the maps in Call Of Duty: Ghosts will be much more interactive and include various traps.

It's an element that has featured in many of Treyarch's multiplayer maps, but something that has proved divisive with Call Of Duty gamers.

Call Of Duty: Ghosts's release date is 5 November 2013 worldwide and will launch for Xbox 360 and PS3.

UPDATE: Late to its own party, Activision has now officially revealed Call Of Duty: Ghosts.

Activision has released a press release (after we received news of it from Asda, of all places) detailing some of the game in more clarity.

Call Of Duty: Ghosts will be built on an new "next gen" Call Of Duty engine and is developed by Infinity Ward.

Call Of Duty: Ghosts will be released on PC, PS3, Xbox 360 and next gen consoles, Activision confirmed.

Activision also revealed that a first look at the game will be seen at the next Xbox reveal event - which it referred to as Xbox: The New Generation Revealed.

This event is on the 21 May 2013.

“Everyone was expecting us to make Modern Warfare 4, which would have been the safe thing to do. But we're not resting on our laurels,” said Mark Rubin, executive producer of developer Infinity Ward.

“We saw the console transition as the perfect opportunity to start a new chapter for Call of Duty. So we're building a new sub-brand, a new engine, and a lot of new ideas and experiences for our players. We can't wait to share them with our community.

"Infinity Ward is going all-in to create the next generation of Call of Duty worthy of the world’s greatest fans."

None of the features suggested by Asda were mentioned in Activision's press release, so we will have to wait until the Next Xbox reveal event to find out more.

Call Of Duty: Ghosts Teaser Trailer



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