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PS4: Saints Row 4 Devs 'Excited' About Video Sharing

Adam

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Volition isn't developing for the PS4 - not yet, anyway - but that doesn't stop them from being intrigued by the next-gen PlayStation.

Published on Mar 25, 2013

Volition has a history of making games that launch alongside next-generation consoles: it did it with Summoner on the PS2 and the original Saints Row on Xbox 360.

But it won't be releasing Saints Row 4 on PS4 or Xbox 720. Its next Saints Row game is due for release this August on PS3 and Xbox 360.

But that doesn't stop the developer from being interested in the next-gen of consoles. 

We caught up with Volition at the reveal of Saints Row 4, and asked them what they thought about the PS4 reveal.

"We haven’t seen a box," joked Scott Phillips, senior designer on Saints Row 4, who then went on to state he was "intrigued" by the controller.

"The contoller, I’m intrigued to see what they’re going to do with the touch screen and all that. The controller seemed fine – it looked like the DualShock 2, which is good."

Producer Jim Boone was a little more specific, complimenting the machine's sharing capabilities. "I like the sharing mechanisms on the controller. I think about all the YouTube clips people put up of all their greatest Saints Row moments, and there are stuff where we’re like ‘Oh my god, I didn’t know you could do that in our games!’

"And that’s one where it intrigues me a little bit, just the ability of seeing some bizarre thing in the game and hitting the button and now they can share it with them. That could be pretty cool. I’m pretty excited about that part of it."

So why isn't Saints Row 4 launching on PS4 or Xbox 720? Well, finding itself in the same situation as Summoner or Saints Row, Volition decided it wasn't worth the energy.

"We didn’t want to force this thing into being next-gen," said Boone, "and compromising the kind of things we wanted to add to the game.

"Just the ability to add things like superpowers and aliens and things like that, they’re pretty exotic mechanics. I think we were allowed to do that because we had this foundation of technology.

"But let’s say we were instead shooting strongly for next gen, I don’t think we would’ve had that foundation to try a bunch of these cool new things on."

The importance of a next-gen game, says Boone, is ensuring the engines and the tools function properly.

If you're interested in Saints Row 4, don't forget to check out our interview with two of the developers at Volition.

 

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