Crytek's Cevat Yerli Says Single-Player 'Needs To Go Away'
Crytek CEO Cevat Yerli says single-player experiences need to ‘go away’.
Published on Mar 1, 2013
Crytek CEO Cevat Yerli says single-player experiences need to ‘go away’ in the light of new free-to-play models and online connectivity.
Yerli told IGN: “I think the notion of a single-player experience has to go away.
“However, I’m not saying that there will be no single-player experiences ... it could be it’s called Connected Single-Player or Online Single-Player instead.”
Sounding a little bit like Crytek’s plans for the future are for Crysis to align more closely with always-online shooters like Destiny, Yerli added: “Online and social can reignite single-player in a new type of context and provide benefits that will make you want to be a part of a connected story-mode rather than a disconnected story-mode.
“Sure, if the technology forces you to play a traditional single-player game online, that doesn’t make sense but if it’s offering actual benefits to be online then you want to be part of it.”
The supposed death of single player has long been mooted in the industry – could this be the first sign developers want to abandon non-online experiences altogether?