Crytek Was 'Tempted' To Lower PC Version Due To Console Limits

Adam Barnes


Crytek had considered keeping the PC version of Crysis 3 the same as the consoles, but that's "not Crytek".

Published on Feb 8, 2013

Cast your mind back a couple of years and recall Crysis 2: remember the furore fans had that the PC version had - seemingly - been restricted so much due to a focus on consoles? Not so with Crysis 3, we're assured.

Speaking to NowGamer, Cevat Yerli told us that Crytek had been tempted to take the easy option and just limit the PC version.

"Well it was more tempting to just do the PC version as the same as the consoles because it’s much easier and that’s pretty much what everyone does; if you look at all multiplatform games that’s exactly what’s happening right now.

"It was tempting from a simplicity perspective but it’s not Crytek. Crytek needs to be in the foreground and it has to be more Crysis 1 than Crysis 3."

Yerli reiterated that "in all aspects" Crysis 3 needed to be more like the original Crysis.

"It has to be more open," he said "there has to be more lush vegetation and sandbox and we just to continue with the story from Crysis 2, nothing else.

"But, everything else from the game perspective should be more like Crysis 1 with its own identity, which is the urban rain forest over New York and you feel like you’re in a jungle."

Yerli continued to emphasise the openness of Crysis 3, stating "Whether it’s films or games, this has not been done before and we really wanted to drive the openness."



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