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Diablo 3 Update 1.0.4 Goes Live, Adds Paragon System, Buffs - Full Patch Notes

Tom Hopkins


Diablo 3's latest update goes live, introducing the 100-level Paragon system for Level 60 players.

Published on Aug 22, 2012

Diablo 3 has updated to version 1.0.4, and now inlcudes improvements to Legendary items, the new Paragon system and buffs for all the heroes - check out the full patch notes below:

Diablo 3 Patch 1.0.4

General

New System added: Paragon Levels
   
        After a player reaches level 60, killing monsters and completing combat challenge streaks (Killing Blow, Massacre, etc) will begin to award experience towards Paragon levels
        There are 100 total Paragon levels to be earned
        Each Paragon level will reward you with:
       
            Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you'd gain from a normal level
            3% Magic Find and 3% Gold Find
       
        In addition, a distinctive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown.
   
   
    Pets with passive life regeneration (most notably Followers, Zombie Dogs, and Gargantuans) have had their life regeneration greatly increased from levels 30-60
    Nephalem Valor now grants +15% Bonus Experience per stack, as well as +15% to Magic Find and Gold Find
    Magic Find will now cap at 300% (Nephalem Valor bonuses will still stack beyond this cap)
    Magic Find is no longer averaged among all players in a multiplayer game
    Players can now disable or enable music in the Sound Options
    Additional Sound Options including Sound Output and Speaker Setup has been added
    A new tutorial about "Elective Mode" will now appear when a player enters Nightmare, Hell, or Inferno difficulty for the first time

Achievements

Bug Fixes

   
        The achievement "Espionage" can now be completed as the Battlefield Reports lore can now drop in Act III
        The achievement "A Unique Collection" can now be completed (see the Bug Fixes in the Monsters section for more information)
        The "Kill Diablo" criteria for the achievement "Death From Afar” has been removed

Auction House


    Auctions can now be cancelled at any point so long as they do not have any active bids
    Number of "Preferred Stats" allowed per search increased from 3 to 6
    Number of digits allowed in the "Min Value" field for equipment searches increased from 3 to 5
    "Minimum Damage" has been replaced with "Average Damage" as a searchable stat
   
        Bonus damage is calculated as the Average Damage: (Min Damage + Max Damage)/2
        For example, searching for a Bonus Damage of 12 will find an item with 10-14 damage, 12 minimum damage, or 24 maximum damage.
   
    Stat increases which come from slotted gems are no longer taken into account when searching for equipment
    Armor, DPS, Buyout, and Time Left columns are now sortable in the Search tab
    The maximum stack size of gold per listing has been increased from 100,000 to 1,000,000
    The following message has been added to the Item Purchase screen: "Item properties and values may change over time due to game balancing"
    Description text has been added or improved for several error messages

UI Improvements

   
        Tooltips have been added for items in the Completed tab
        Tooltips have been added for commodities
        Item Compare tooltips have been added to the Recommended Items page
        The listing price of unsold and cancelled auctions will now display in the Completed tab
        The Auctions tab and Completed tab will now refresh when a player’s item has been purchased
   
Bug Fixes
   
        Auction house search filters are now no longer case sensitive
        Players can now search for stats on Legendary items
        "Attack Speed" is now a searchable affix for quivers
        "Chance to Blind on Hit" is now a searchable affix for amulets
        Items with the "Level Requirement Reduced" affix will now properly appear in search results when specifying the level range
        Searches will now properly filter results according to the set Minimum and Maximum values for "Life per Spirit Spent"
        Witch doctor's Corpse Spider bonus is now listed when searching for mojos
        The Recommended Items page will now display quivers for demon hunters even if the player has a two-handed ranged weapon equipped

Battle.net

    The "Report Spam" option is now available in the main menu when right-clicking on a player’s name (rather than being hidden in the "Report" sub-menu)
    Reporting another player for chat spam using "Report Spam" option will now also temporarily mute that player for the duration of your login session
    Reporting another player for friend request spam using the "Report Spam" option in the Friends List will now also automatically decline that player’s friend request
    The Quick Join window has been improved
    More information about Global Play (and its restrictions) has been added to the Account tab
    The game will now display both on the login and character select screen which region a player is currently logging into

Chat
   
        Clicking on achievement toasts will now provide more information about the achievement
        The Public Chat menu will now indicate which channels a player has already joined
        /who and /invite commands can now be used in all channels
        "DND" and "AFK" tags have been added to the "You are now Busy" and "You are now Away" status messages (respectively)
        Shift-left-clicking on a player’s name will now display the following information: [Name]: [Level][Mode][Class] – [Act (difficulty)] (i.e. "[Pixie]: Level 45 Hardcore Barbarian – Act I (Nightmare)")
        Chat Channel and Party message formatting has been updated
   
Bug Fixes
   
        Fixed a bug that caused items from the Normal gold auction house to display in the Hardcore gold auction house when a player switched between characters during periods of high latency
        The chat commands /p and /party now work correctly when joining Public Games
        Fixed a crash that could occur when clicking on a link to a fake item that contained more sockets than is possible

Bosses

    Boss rooms have been standardized so that, after the boss fight is complete, players will always be able to do the following:
   
        Use Town Portal to leave the room
        Re-enter the room again via Town Portal as well as the room’s entrance portal
   
    Maghda
   
        Abilities
       
            Insect Swarm
           
                Projectiles can now be slowed
   
    Ghom
   
        Abilities
       
            Breath Attack
           
                Pets and Followers should now only take 10% damage from the breath attack
           
           
            Gas Cloud
           
                The rate at which Ghom spawns Gas Clouds has been reduced by approximately 20%
                The cooldown on Ghom's Gas Cloud attack has been increased from 6-10 seconds to 10-13 seconds
                Pets and Followers should now only take 5% damage from Gas Clouds
       
Bug Fixes
       
            Fixed an issue where certain movement skills were granting immunity to Ghom’s gas clouds if cast while inside the cloud (and if the player never left the cloud’s area of effect)
   
    Cydaea
   
        Bug Fixes
       
            Players can no longer bypass the chains that appear during the “Heart of Sin: Kill the Daughters” event
   
    Azmodan
   
        Abilities
       
            Fire Ball
           
                Projectiles can now be slowed 
   
    Izual
   
        Bug Fixes
       
            Skipping Izual’s cut-scene should no longer cause players to become trapped behind his ice barrier
            Fixed a bug where Izual’s Charge attack would not do any damage
            Fixed a bug where Izual’s Charge attack could damage players twice
            Fixed a bug where Izual could become immune to damage when at 30% health under rare circumstances
   
    Rakanoth
   
        Bug Fixes
       
            Rakanoth is now properly immune to crowd control effects when enraged in Inferno difficulty
   
    Diablo
   
        Bug Fixes
       
            Diablo’s Bone Cage debuff will now be properly removed from the player during a phase transition if the cut-scene is skipped
            Fixed an issue where triggering a phase transition while grasped by Diablo could cause both the player and Diablo to become temporarily invisible
            Fixed an issue that caused Diablo to not summon Shadow Clones of the player if Seven-Sided Strike was cast at the appropriate time

Classes

    Barbarian
   
        Active Skills
       
            Ancient Spear
           
                Now also roots the target in place for 1.5. seconds
                Will now default to Basic Attack if on cooldown
           
            Bash
           
                Fury generated increased from 6 to 8
                Weapon damage increased from 150% to 165%
                Skill Rune - Onslaught
               
                    Weapon damage increased from 22% to 25% per reverberation
               
                Skill Rune - Punish
               
                    Bonus damage per stack increased from 6% to 8%
               
                Skill Rune - Instigation
               
                    Bonus Fury generated reduced from 6 to 4
               
            Cleave
           
                Weapon damage increased from 120% to 140%
                Skill Rune - Reaping Swing
               
                    Proc coefficient increased from 0.667 to 0.8
               
                Skill Rune - Broad Sweep
               
                    Weapon damage increased from 156% to 175%
                    Proc coefficient increased from 0.5 to 0.8
               
                Skill Rune - Gathering Storm
               
                    Proc coefficient increased from 0.5 to 0.8
           
            Hammer of the Ancients
           
                Weapon damage increased from 200% to 325%
                Skill Rune - Rolling Thunder
               
                    Weapon damage increased from 155% to 275%
               
                Skill Rune - Smash
               
                    Weapon damage increased from 270% to 406%
               
                Skill Rune - The Devil’s Anvil
               
                    Proc coefficient reduced from 1 to 0.08
           
            Leap
           
                Can now be used while immobilized by crowd control effects (such as Jailer)
               
                    Note: Leap will not break CC effects, but that it can still be used while under the effect  

            Overpower
           
                Skill Rune - Crushing Advance
               
                    Can no longer trigger On Hit procs
                    Amount of damage reflected increased from 30% to 35%
           
            Rend
           
                Weapon damage increased from 210% over 3 seconds to 700% over 5 seconds
                Skill Rune - Lacerate
               
                    Weapon damage increased from 271% over 3 seconds to 903% over 5 seconds
               
               
                Skill Rune - Bloodbath
               
                    Weapon damage increased from 60% over 3 seconds to 100% over 5 seconds
           
            Seismic Slam
           
                Weapon damage increased from 155% to 240%
                Skill Rune - Shattered Ground
               
                    Weapon damage increased from 202% to 288%
               
                Skill Rune - Cracking Rift
               
                    Weapon damage increased from 255% to 340%
           
            Weapon Throw
           
                Weapon damage increased from 100% to 130%
                Will now default to Basic Attack if the player runs out of Fury
                Skill Rune - Mighty Throw
               
                    Weapon damage increased 130% to 169%
               
            Whirlwind
           
                Weapon damage increased from 110% to 145%
                Skill Rune - Volcanic Eruption
               
                    Weapon damage increased from 143% to 188%
               
    Demon Hunter
   
        Active Skills
       
            Bola Shot
           
Weapon damage to the primary target increased from 130% to 160%
                Skill Rune - Thunder Ball
               
                    Weapon damage increased from 130% to 160%
               
               
                Skill Rune - Acid Strike
               
Weapon damage of each bola increased from 130% to 160%    
               
                Skill Rune - Imminent Doom
               
Weapon damage to the primary target increased from 182% to 216%
               
            Caltrops
           
                Skill Rune - Jagged Spikes
               
                    Can no longer trigger procs

            Chakram
           
                Weapon damage increased from 150% to 170%
                Skill Rune - Twin Chakrams
               
                    Weapon damage increased from 100% to 114%
               
                Skill Rune - Serpentine
               
                    Weapon damage increased from 203% to 230%
               
                Skill Rune - Razor Disk
               
                    Weapon damage increased from 165% to 187%

                Skill Rune - Boomerang
               
                    Weapon damage increased from 188% to 230%
                               
                Skill Rune - Shuriken Cloud
               
                    Weapon damage increased from 30% to 34%
                    Proc coefficient reduced from 0.333 to 0.125

            Cluster Arrow
           
                Initial bomb weapon damage increased from 200% to 225%
                Skill Rune - Maelstrom
               
                    Weapon damage increased from 145% to 165%
               
               
                Skill Rune - Loaded for Bear
               
                    Weapon damage increased from 290% to 304%

            Entangling Shot
           
Weapon damage of base skill and all rune variants increased from 75% to 90%
                Skill Rune - Shock Collar
               
                    Now deals an additional 70% weapon damage over 2 seconds
                    Weapon damage % is no longer based on attack speed
               
            Evasive Fire
           
                Weapon damage increased from 125% to 130%
                Skill Rune - Covering Fire
               
                    Weapon damage increased from 125% to 130% weapon

            Grenades
           
                Skill Rune - Gas Grenades
               
                    Proc coefficient reduced from 0.5 to 0.165
               
            Impale
           
                Weapon damage increased from 250% to 265%
                Skill Rune - Chemical Burn
               
                    Weapon damage increased from 125% to 220%

            Multishot
           
                Hatred cost lowered from 40 to 30
                Skill Rune - Fire at Will
               
                    Now reduces Hatred cost to 15

            Rain of Vengeance
           
                Changed from 75% weapon damage for 5 seconds to 715% weapon damage over 5 seconds
                Skill Rune - Dark Cloud
               
                    Changed from 34% weapon damage for 12 seconds to 792% weapon damage over 12 seconds
                    Can now find targets in a larger radius around the player

                Skill Rune - Beastly Bombs
               
                    Weapon damage increased from 125% to 245% per bomb

                Skill Rune - Stampede
               
                    Weapon damage increased from 75% to 120% per strike

                Skill Rune - Anathema
               
Changed from 115% weapon damage for 10 seconds to 3300% weapon damage over 15 seconds

                Skill Rune - Flying Strike
               
                    Weapon damage increased from 60% to 100%

            Rapid Fire
           
                Weapon damage increased from 228% to 276%
                Skill Rune - Bombardment
               
                    Weapon damage increased from 276% to 345%

            Sentry
           
                Turret weapon damage increased from 20% to 55%
                Skill Rune - Chain of Torment
               
                    Maximum tether length increased to 45 yards
                    Weapon damage increased from 48% to 80%

            Smoke Screen
           
                Skill Rune - Choking Gas
               
                    Now does 700% weapon damage over 5 seconds
                    Weapon damage % is no longer based on attack speed

            Strafe
           
                Weapon damage increased from 120% to 156%
                Skill Rune - Demolition
               
                    Weapon damage increased from 144% to 187%

            Vault
           
                Skill Rune - Action Shot
               
                    Will now always shoot 4 arrows

                Skill Rune - Trail of Cinders
               
                    Now leaves a trail of fire behind the player dealing 1500% weapon damage over 3 seconds

        Passive Skills
       
            Brooding
           
                No longer requires player to not be damaged for 3 seconds to regenerate 1% of maximum Life per second

        Bug Fixes
       
            Rain of Vengeance
           
                Skill Rune - Anathema
               
Shadow Beast should now drop the appropriate amount of grenades
   
    Monk
   
        Active Skills
       
            Crippling Wave
           
                Spirit generated increased from 6 to 7
           
            Cyclone Strike
           
                Proc coefficient increased from 0 to 0.125

            Dashing Strike
           
                Weapon damage increased from 100% to 160%

            Exploding Palm
           
                Changed from 220% weapon damage over 3 seconds to 745% weapon damage over 9 seconds
                Skill Rune - Impending Doom
               
                    Duration increased from 6 seconds to 15 seconds.

            Lashing Tail Kick
           
                Weapon damage increased from 200% to 235% (this also benefits Sweeping Armada, Scorpion Sting, and Hand of Ytar)
                Skill Rune - Vulture Claw Kick
               
                    Weapon damage increased from 220% to 258%

                Skill Rune - Spinning Flame Kick
               
                    Weapon damage increased 240% to 294%
           
            Mystic Ally
           
                Can no longer trigger procs

            Seven-Sided Strike
           
                Weapon damage increased from 777% to 1777% over 7 hits
                Skill Rune - Sudden Assault
               
Weapon damage increased from 1007%to 2309% over 7 hits

                Skill Rune - Several-Sided Strike
               
                    The 2 extra hits now also increase the total duration of the spell (which increases the amount of time that you are invulnerable)

                Skill Rune - Fulminating Onslaught
               
Weapon damage of each explosion increased from 111% to 254%

            Sweeping Wind
           
                Skill Rune - Master of Wind
               
Increased the duration of the vortex from 10 to 20 seconds

            Tempest Rush
           
                Weapon damage increased from 50% to 85%

            Wave of Light
           
Weapon damage of initial strike increased from 215% to 390%
                Skill Rune - Wall of Light
               
Weapon damage bonus to initial strike increased from 312% to 566%
               
                Skill Rune - Explosive Light
               
                    Weapon damage increased from 285% to 430%

                Skill Rune - Pillar of the Ancients
               
                    Weapon damage on both the initial strike and delayed explosion increased from 210%  to 280%
           
            Way of the Hundred Fists
           
                Spirit generated increased from 6 to 8
                Skill Rune - Fists of Fury
               
                    Now does 100% weapon damage over 5 seconds
       
        Passive Skills
       
            Exalted Soul
           
                Now also generates 1 Spirit per second
           
            Fleet Footed
           
                Movement speed bonus no longer counts toward the 25% movement speed increase cap
           
            The Guardian's Path
           
Two-handed weapon Spirit generation bonus increased from 25% to 35%
       
        Bug Fixes
       
            Exploding Palm
           
                Fixed a bug that allowed players to gain multiple rare item drops from a single Champion or Rare pack by killing all remaining monsters in the pack at the same time using Exploding Palm
           
            Mystic Ally
           
                All Mystic Ally variants are now summoned with full health
           
            Wave of Light
           
                Fixed an issue that was causing enemies affected by Wave of Light to not always receive the full damage

    Witch Doctor
   
        General
       
            Base Mana regeneration increased from 20 per second to 45 per second
            The spellcasting animations for the following skills have been modified to allow the effect to occur quicker and for the player to move sooner after casting: Acid Cloud, Corpse Spiders, Firebomb, Locust Swarm, Poison Dart, and Zombie Charger
       
        Active Skills
       
            Acid Cloud
           
                Range increased from 45 yards to 50 yards
                Now deals 115% weapon damage plus 150% weapon damage over 3 seconds (up from 100% weapon damage followed by 75% weapon damage over 3 seconds); also benefits Acid Rain
                Skill Rune - Lob Blob Bomb
               
                    Now increases base damage of Acid Cloud to 115% weapon damage
                    Slime weapon damage increased from 25% to 50% per second
               
                Skill Rune - Slow Burn
               
                    Now increases base damage of Acid Cloud to 115% weapon damage, and deals and additional 300% weapon damage over 6 seconds
               
                Skill Rune - Kiss of Death
               
                    Cloud of acid weapon damage increased from 110% to 126%
                    Weapon damage done to enemies who remain in the affected area increased from 83% to 165%, and damage is now dealt over 3 seconds
               
                Skill Rune - Corpse Bomb
               
                    Weapon damage increased from 200% to 230%
                    When casting Acid Cloud, your witch doctor will no longer attempt to walk closer to targets that are out of range

            Corpse Spiders
           
                Will now inherit +Critical Damage bonuses from the player
                Can now proc Life on Hit for the player
                Are aware of enemies from further away
                Have increased speed when pursuing enemies
                Skill Rune - Spider Queen
               
                    Changed from 16% weapon damage per second for 15 seconds to 630% weapon damage over 15 seconds
                    Tooltip has been updated to clarify that you may only have one Spider Queen active at a time

            Firebats
           
                Weapon damage increased from 150% to 180%
                Skill Rune - Plague Bats
               
                    Maximum weapon damage increased from 225% to 270%
               
                Skill Rune - Hungry Bats
               
                    Weapon damage increased from 280% to 350%

                Skill Rune - Cloud of Bats
               
                    The damage of the bats will now increase by 20% (up from 10%) every second, up to a maximum of 100% additional damage (up from 50%)

            Firebomb
           
                Weapon damage increased from 85% to 110% ((this benefits all runes except Pyrogeist))
                Skill Rune - Fire Pit
               
                    Changed from 8% weapon damage for 3 seconds to 36% weapon damage over 3 seconds
                    Proc coefficient reduced from 0.67 to 0.067

                Skill Rune - Pyrogeist
               
                    Changed from 140% weapon damage over 3 seconds to 640% weapon damage over 6 seconds
                    Tooltip has been updated to clarify that only one column of flame can be active at a time

            Gargantuan
           
                Gargantuan survivability has been increased:
               
                    Maximum Life now scales with the player's Maximum Life
                   
                        At level

 

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