Everybodys Gone To The Rapture.jpg
  • Everybodys-Gone-Rapture-2.jpg
  • Everybodys-Gone-Rapture-3.jpg
  • Everybodys-Gone-Rapture-4.jpg
  • Everybodys-Gone-Rapture-5.jpg

Dear Esther Follow-Up Is Ambitious, Beautiful - First Details

Tom Hopkins

Everybody's Gone to the Rapture, thechineseroom's next indie game for PC, is another mysterious first-person adventure.

Everybody's Gone to the Rapture, the next game from the UK indie studio behind Dear Esther, has been revealed for the first time via batch of new screens.

Dan Pinchbeck, creative director at thechineseroom, describes the game as “how the end of the world would be responded to in a rural English location,” and a 'pure story game' in the same vein as Dear Esther - except with more gameplay mechanics and features.

“The concept of it is this almost ’60s-’70s Brit science fiction – this John Wyndham, John Christopher kind of thing – of how the end of the world would be responded to in a rural English location,” Pinchbeck told Beefjack.

“It’s kind of like that film that was made after the Second World War about what would have happened if the Nazis had invaded – and actually, the film was so controversial because not a lot would actually change for the vast majority of people, or they’d just accept it really, really easily.”

Replayability will be key to the experience, with players tasked to influence the large environment via six characters - oh, and there's the small matter of a 60 minute time-limit per playthrough.

The other characters will go about their business even if you don't, meaning you'll be able to choose to what extent you interact with the world - but exactly how is under wraps for now.

Everybody's Gone to the Rapture is looking lovely, judging by the first screens, left. thechineseroom is also co-developing Amnesia sequel, A Machine For Pigs.

For further details, check out our interviews with Dan Pinchbeck on thechineseroom, Dear Esther and Amnesia: A Machine For Pigs.

Author Profile
Related Articles

Most Viewed

NowGamer on Twitter