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Splinter Cell Blacklist Will 'Give Gamers Freedom To Choose Their Play Style'

Nick Jones


Ubisoft's Maxime Beland allays fans' fears and talks about how he'd like to 'do an Assassin's Creed' and expand the Splinter Cell universe to different media.

Published on Jul 3, 2012

Along with Ubisoft's action-packed E3 demo of its upcoming Splinter Cell Blacklist came fears that the series was going all-action, eschewing the stealth style of previous Splinter Cell games.

However, Maxime Beland, Creative Director at Ubisoft, has told NowGamer in an interview that this will not be the case and, "gamers will have the freedom to choose their play style."

Beland went on to explain, "With Splinter Cell Blacklist, we’ve listened to our fans and are providing a wide variety of gameplay styles… they can ghost through levels employing stealth manoeuvres such as abductions and non-lethal take downs, they can choose to tank the map with a vast artillery of weapons and explosives, or they can play a combination of stealth and action."

He also spoke about his desire to expand the Splinter Cell universe in a similar way to how the Assassin's Creed franchise appears in different media and on multiple platforms. Beland suggests we may even see a Splinter Cell film in the future.

"Assassin’s Creed does an excellent job building a consistent and compelling game universe that expands successfully beyond the console game into mobile, web, comics, books and even film with last year’s Embers. We certainly look to model that success with Splinter Cell as we expand our own game universe in a connected and integrated way that will really excite fans of the franchise."

So, Splinter Cell: The Movie, the comic book, the social game… coming to an iPad, Facebook, comic store and cinema near you soon, then? Bring it on, we say.

You can read our full interview with Maxime on Wednesday.

 

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