Minecraft Xbox 360 Became Profitable After An Hour On Sale - Notch

Tom Hopkins

Minecraft's transition to console started to make profit within an hour of launch when it hit Xbox Live yesterday, Notch has confirmed.

Published on May 10, 2012

Minecraft: Xbox 360 Edition has become an overnight success, according to franchise creator Notch.

"Well then. Saw the official sales numbers for the first 24 hours of Minecraft Xbox 360, and it's very, very good. Profitable in an hou," the developer tweeted. It's not clear if that means for Mojang, publisher Microsoft or both.

A full press release with all the details is incoming, Notch added.

Minecraft: Xbox 360 Edition launched yesterday for 1600 MSP (around £13).

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