Why DmC Doesn't Include A Multiplayer Mode

Tom Hopkins

Capcom explains why it decided against co-op for Ninja Theory's Devil May Cry reboot.

Published on Apr 10, 2012

DmC almost resulted in Dante hunting demons with a friend, Capcom revealed at its Captivate showcase event last week.

"We did think about it at the very beginning, when we were just blue sky thinking. Co-op play came up but I think the story that we wanted to tell would feel false unless Dante was alone in the world," Capcom's Alex Jones told us. "That would detract from that element of the story that we wanted to tell."

As for why Devil May Cry has never attempted co-op in previous games, Japanese producer Motohide Eshiro theorised that it'd be difficult to perform stylish combos if you and your friends were attacking the same enemies.

"The thing about Devil May Cry is that it’s a stylish action game, where you’re trying to show off your moves, pull off combos and wow your friends. If you were trying to do that while playing with someone else, you could of course do that in whilst competing, but ultimately it would get in the way of you doing what you’re trying to do," he said.

"When a bunch of enemies come out you want to kill them all and go for that SSS rank. If your friend waltzes in and gets one of the other enemies, your SSS goes down to an A because there just aren’t enough enemies to kill, so these aspects of co-op will probably interfere with Dante as a cool character who just comes in and kicks ass."

Dante definitely is cool judging by the new DmC trailer and screens.



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