Crytek's Future Is 'AAA Free-To-Play Games'

Tom Hopkins

Crytek banking on free-to-play explosion.

Published on Oct 3, 2011

Crytek CEO Cevat Yerli believes the company will ultimately concentrate on making cutting-edge free-to-play titles, and is meanwhile set to announce its first foray into cloud gaming.
"[What] we’re really trying to do now – as an initiative going forward – is to try and increase the quality of the free-to-play market," Yerli told NowGamer, adding "We want to release triple-A free-to-play games, going forward."

Crytek's Korean studio is currently working on free-to-play shooter Warface (pictured). Yerli confirmed that he envisions Crytek's F2P games being supported by micropayments.
"It’s a win-win for everybody. I mean, we’re saying we’re going to offer you high-quality entertainment for free. And that means you can play the game forever for free, but then you can pay for transactions to speed up certain things."

Discussing the recent UK launch of OnLive, Yerli added that Crytek will announce its own titles on a cloud-gaming service soon, but "not necessarily OnLive".

"If cloud gaming changes to support the free-to-play model, then I think that is going to be very interesting for gamers around the world," added Yerli. "So for those companies who are trying to replace the retail models, they are doing the first steps on this, to pave the way for next-generation cloud gaming and I think that should be applauded."

Don't expect any more super high-spec games such as Crysis from Crytek.

Hit the link to check out the full Crytek interview with Cevat Yerli for more on the company, Crysis and loads more.



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