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Crytek: 'Crysis On Console Looks Better Than PC Version'

Nick Jones


Crytek's Cevat Yerli talks about making Crysis for Xbox 360 and PS3.

Published on Sep 29, 2011

Gamers have waited for years to play landmark PC shooter Crysis on console. Next week they will get their chance when it's released on Xbox 360 and PS3.

We've been speaking to Crytek's Cevat Yerli about converting the famously power-hungry FPS to consoles.

We asked Yerli if the finished product on consoles ran at the specs he would like. He told us, "Yeah, it runs at the same fidelity as Crysis 2, but the frame rate is a solid 25-30, it’s not a 60fps game. It feels very fluid on consoles, and we’ve also made an effort in remastering the content for consoles."

Yerli added, "What I mean by that is we’ve given it a whole new lighting path, quite a few new special effects, we’ve added the Nanosuit 2 controls, and all of this has added to, as well as improved the experience."

But how does it compare to the PC version of Crysis?

"I want to be clear: when I say the console versions look better than Crysis on PC, I mean that as a factual thing, not in terms of technical specifications."

Crysis will be released on PS3 and Xbox 360 on 4 October for £15.99 and 1600MSP respectively.

 

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