Hideo Kojima Talking Next Metal Gear
There’s something fishy with the Phantom Pain trailer shown at the VGAs and it’s not the massive whale erupting out of the ground at the end of it.
The current theory doing the rounds is that Phantom Pain is Metal Gear Solid 5, with Volgin sightings, ‘Joakim Mogren’ and even a hidden logo pointing towards it being the next instalment of the classic series.
But has anything Hideo Kojima said in the past year hinted at Metal Gear Solid 5?
“I Want To Work On Original Properties” (Source: EGM)
“I’m often misinterpreted. I’ve always said that I want to work on original properties, but Metal Gear offers plenty of benefits. The Fox Engine, for example, took a lot of time and money [to create]; we were only able to develop it because it was intended for the next Metal Gear. In the next game, I’m introducing concepts intended for entirely new intellectual properties using the Metal Gear brand.”
Doesn’t really hint towards Metal Gear Solid 5 but rather, ‘entirely new IP using the Metal Gear brand’. Given Phantom Pain looks like it’s heavily influenced by Metal Gear, at the very least, could Phantom Pain be its own IP rather than Metal Gear Solid 5?
“We’re Creating A Game Alongside Fox Engine” (Source: PlayStation Blog)
“The Fox Engine is nearly finished, but the only way to be sure it works is to create a game at the same time and improve the engine with our tools as we go along. Originally we were going to do this for Metal Gear Rising: Revengeance, but a lot happened along the way and instead it is being made with the engine they have at Platinum Games.”
That game looks like it’s Ground Zeroes rather than Metal Gear Solid 5 or Phantom Pain. We suppose the big question here is if Ground Zeroes and Metal Gear Solid 5 are two games or two separate parts of one (could Ground Zeroes be a prologue for Metal Gear Solid 5? The subtitle?)
“There Are A Couple Of Projects Going On” (Source: OPM)
“I can’t really say too much about that project yet, but it’s a very subdued experience – it’s a little bit different to what I’ve done up until now. On the surface it will look similar, but once you get into it, it will be a different experience – and I’m hoping people look forward to that. But the Ogre project is going to take a lot of time, so I want to produce some other things on the side, like I’m doing with Metal Gear Rising. So while I’m working on Project Ogre there might be a couple of other projects going on at the same time.”
The clue here is in the last line – there might be a couple of other projects going on at the same time. You can forget about the element of doubt – a man in Kojima’s position would know exactly what is going on and when – and it’s not a line that would be dropped in an interview unless there was something happening. Again, this comes back to the question posed above – are Ground Zeroes and Metal Gear Solid 5 two separate games or the same game?
“My Involvement Won’t Be As Much As MGS1″ (Source: OPM)
One thing it’s definitely not is Metal Gear Solid 5, but surely Snake will be making a comeback sooner or later? “Well, I think we’ll probably have to make it at some point, but what that will be, we have no idea. As far as my involvement in the project is concerned, [it] probably won’t be as much as it was with MGS1 – maybe I can do just one stage! For MGS1 I made the maps myself, laid out the enemy routes myself, did everything hands-on – that level I can’t do again.”
This was Kojima responding to a question about Snake making a comeback although the way the question is worded makes it unclear what Kojima ultimately ends up referring to (“one thing it’s definitely not is Metal Gear Solid 5 but surely Snake will be making a comeback sooner or later?”). In any case, the only real takeaway here is that Kojima won’t be as hands-on as he was with the original Metal Gear Solid.
The Fake Interview? (Source: GameKyo)
Il y aura un MGS5 avec le nouveau Fox Engine, mais ce que nous avons montré n’était pas du in-game du jeu, ou quelque chose de ce genre, explique Hideo Kojima. C’était seulement une démo que nous avions développée en interne et que nous avons rendu publique parce que l’éclairage et toute les interactions avec l’environnement avaient bluffé tout le monde.
“There will be a MGS5 with the new Fox Engine, but what we found was not in-game play, or something like that, says Hideo Kojima. It was only a demo that we developed in-house and we made public because the lighting and all interactions with the environment had fooled everyone.”
À propos de Metal Gear Solid 5, je peux vous dire deux choses, continue Hideo Kojima. Il y sera bien plus question d’infiltration, d’espionnage et de convaincre les personnages de vous faire “une faveur” que dans le dernier MGS. J’ai bien aimé l’idée des interactions sociales de Deus Ex : Human Revolution mais nous verrons. Et si j’en disais plus, la femme ninja responsable des relations publiques, qui se trouve derrière la porte me découperait en morceaux. Il vaudrait donc mieux que nous nous rencontrions à nouveau lorsque sera venu le temps de parler de Metal Gear Solid 5.
“About Metal Gear Solid 5, I can tell you two things, Hideo Kojima continues. There will be much more matter of infiltration, espionage and convincing characters make you a “favor” in the last MGS. I liked the idea of social interactions Deus Ex: Human Revolution but we’ll see. And if I was saying, the woman ninja public relations officer, who is behind the door I carve up into pieces. So better we meet again when the time comes to talk about Metal Gear Solid 5.”
A few things to bear in mind here.
First, the original article is in French, so this has gone through Google translate, which is why the translation is unclear in places. Secondly, these are direct Kojima quotations, as the article seems to paraphrase what he’s said.
Finally, we’ve seen a few comments suggesting this interview is fake, which isn’t something that’s been verified by any of the news outlets who originally reported on the interview. We can’t verify this now either but given the actual answers and general tone of the article, we’re siding with the commenters who have suggested it’s fake.
But if it is real, then we know that Metal Gear Solid 5 is an actual project (and Kojima hasn’t specifically mentioned Metal Gear Solid 5 in any other interview since) and we know it will focus on infiltration and espionage. But that’s it.
So what have we learnt? Kojima wants to work on original properties (backs up the idea of Phantom Pain being an original IP), he’s creating a game alongside FoxEngine (almost certainly referring to Ground Zeroes and backs up the idea of Phantom Pain/MGS5 being the same game as Ground Zeroes) and there are a couple of projects going on at the same time (backs up the theory of Ground Zeroes and MGS5 being separate games).
So nothing conclusive then but the main question that’s cropping up again and again is this: is Ground Zeroes and Metal Gear Solid 5 the same game or are they two separate games?