Gamescom 2010: Deus Ex Team Answers Spector Query
Spector told NowGamer that he was curious as to why the team at Eidos Montreal "decided to introduce a third person mode".
The Deus Ex creator added, that he "would not have made that call."
When NowGamer asked Anfossi the question on Spector's behalf the producer told NowGamer. “When we replayed the first two games we noticed that the augmentations are the stars of the show…"
"We decided it would be nice to allow the player, when he decides to upgrade his character for takedowns or punching through walls, to show him that happening on screen making it more spectacular and giving him a reward. From that point we were able to introduce the cover system too.”
Anfossi added that Warren Spector actually visited the Deus Ex: Human Revolution Gamescom booth to see the game for the first time on Thursday.
“It was an honour to finally have the chance to present what the team has done in the last four years with this franchise," said the producer.
"We were very nervous and it's funny that when Warren sat with us to look at the demo he was also very nervous. This franchise was his baby. It was a great moment for us.”
The response was positive, according to Anfossi. “I won't speak for [Warren], but we received very good signs from him,” added Anfossi.