Total PC Gaming Magazine 16:05, Monday 7th December 2009

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id is famous for its games’ weapons. What can we expect in Rage?

Rage will feature many of the classic id Software weapons of the past, along with some new and unique Rage weapons as well. We are focusing not only on great weapons, but on engineering items that will add to the variety of gameplay. We will also have multiple ammo types available for a number of the weapons.

How will players acquire special weapons and special items like sentry bots?

Rage also has an economy where you are allowed to choose how you spend your money earned through combat and racing. You might decide you love the wingstick (a boomerang-cum-shuriken weapon) and stock up on them, or you may feel inclined to purchase parts to build more sentry bots or to keep your armour upgraded and repaired.

What else can you tell us about the new custom weapon/engineering system?

We’re not quite ready to divulge every engineering item, but the system is one of the things we are most excited about. Through your relationships with characters in the game you earn recipes over time. Then you buy, loot, or receive as rewards the different ingredients that each recipe calls for. We then teach the player how to use these items in appropriate areas. Engineering items should become a great player choice mechanic, allowing for varied player experiences.

What would you say to PC gamers concerned that Rage might suffer on PC due to its multiplatform development?

For the game designers the biggest focus for each system is the controller interface. We’ve taken very deliberate steps to make each system feel right in regards to the interface and the controller. We’ve been making PC games for over 15 years, so PC fans should rest assured that Rage will feel like a true PC game, not a PC port of a console game.

What has id Tech 5 brought to Rage and how will the PC benefit?

Visuals are a big part of the game experience and id Tech 5 allows us to quickly render a ton of uniquely textured polygons across all platforms. However, what we’re really excited about is the fact that id Tech 5 gives us the ability to push diversity throughout all of our game environments. The biggest advantage PC users will have is the ability to fine-tune some of the minor graphical features of the game.

What is id most proud of achieving in Rage, and what is your personal favourite feature of the game?

The best thing about Rage and the element that we at id Software are most proud of is the variety of gameplay and environments. No one expected this type of game from us and I’m always thrilled when we can exceed people’s expectations. Personally I really enjoy the vehicle combat and the unique gameplay that this brings to Rage. We’ve never created a game with a driving and shooting element so intertwined within it. It’s exciting and also scary, but a heck of a lot of fun!

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