
Black Ops 2 Vs Sci-Fi
Dave Cook
We take a closer look at that Black Ops 2 trailer to find out how classic sci-fi has inspired the next Call Of Duty. more...
The Making Of Diablo
Retro Gamer Magazine
Secret cow levels and gothic art: Dave Brevik talks about creating the original Diablo. more...
Minecraft Xbox 360: How To Survive Your First 5 Days
Adam Barnes
Now Minecraft is on Xbox 360, newcomers might be overwhelmed by this dangerous, free-roaming world. We have the tips you’ll need to survive. more...
Assassin’s Creed 3 Gameplay Trailer: 16 Secrets You Missed
Dave Cook
Assassin’s Creed 3 gets its first gameplay trailer, full of combat, weapons, moves, missions, plot points, and free-running tricks. Join us as we reveal the secrets lurking... more...
Sony At E3 2012: God Of War, Killzone, The Last Of Us – What To Expect
Dave Cook
Sony has billed the reveal of 20 new ‘experiences’ at its pre E3 2012 conference. We run down what you should be looking out for from PS3 and PS Vita this year. more...
Minecraft Videos: The 15 Most Amazing, Funny & Insane Clips So Far
Dave Cook
Minecraft is out now on Xbox Live Arcade. To celebrate, we look back at 15 of the greatest Minecraft creation videos from across YouTube. more...
Minecraft Xbox 360: Rebuilding Notch's Masterpiece For Consoles - Interview
Dave Cook
Minecraft is due for release on Xbox 360 next week. We speak with developer 4J Games about how it reshaped Notch and Mojang's masterpiece for Microsoft's console. more...
Lords Of Football: When Sleaze & Scandal Meets Sport - Interview
Dave Cook
Lords of Football is an intriguing spin on sports games, putting you in control of players' private and professional lives. We chat with the developer to learn more.more...
Portal 2’s Level Editor – How It Works And What You Can Create
Adam Barnes
Valve’s Portal 2 level editor releases next week, but how does it work and what can you create? Find out here. more...
Black Ops 2 Trailer Secrets – 29 Things You Missed
Dave Cook
Call of Duty: Black Ops 2 gets its first reveal trailer, and we go through it frame by frame to reveal the secrets you’re not seeing. more...
Black Ops 2: Multiplayer, Single-Player – Everything You Need To Know
Adam Barnes
This year’s biggest FPS is on the way, and we’ve tracked down every single fact there is about Call Of Duty: Black Ops 2. more...
Dead Or Alive 5: Toning Down The Sexy & Life After Itagaki - Interview
Dave Cook
Dead or Alive 5 tones down the sexual innuendo and focuses on being the best entry in the series. We chat with Team Ninja to learn how this new focus has helped the series. more...
Spec Ops: The Line Interview: Yager On Call Of Duty & Delays
Simon Miller
We sit down with Yager's producer on Spec Ops: The Line, Francois Coulon about multiplayer. more...
Battlefield 3 Interview: Patrick Bach On BF3, DLC & Patching Issues
Adam Barnes
We chat to Battlefield 3’s executive producer Patrick Bach about the new DLC pack for DICE’s popular FPS. more...
Whatever Happened To TimeSplitters 4?
Ryan King
Free Radical might no longer be around, but what does that mean for Timesplitters? more...
Xbox 360 At E3 2012: What To Expect
Simon Miller
With E3 2012 on the horizon, we take a look at what we can expect to see from Microsoft's E3 conference. more...
The Banner Saga Interview: Kickstarter, Turn-Based Combat & BioWare
Adam Barnes
With The Banner Saga officially funded through Kickstarter, we chat to Alex Thomas about the exciting project and the future of crowdfunding. more...
The ZX Spectrum's 30th Birthday: 30 Greatest Spectrum Games
Darran Jones
In celebration of the ZX Spectrum's 30th birthday, we look back at the 30 best Spectrum games of all time. more...
Skyrim DLC: Dragon Mounts & Spell Combos – What Could It Be?
Dave Cook
The contents of Bethesda’s first Skyrim DLC have been rumoured since the game launched. We weigh up the first expansion’s potential new features to see just how awesome it... more...
Assassin’s Creed 3: Why Starting From Scratch Has Been Worth It - Interview
Dave Cook
Assassin’s Creed 3 has a new engine, new combat, new world and a new hero. NowGamer speaks with Ubisoft Montreal about the big changes coming your way in October. more...
Tekken Tag Tournament 2: Harada Talks Net-Code, DLC Controversy & Character List
David Lynch
Tekken Tag Tournament 2 made an appearance at Namco Bandai's recent showcase. We caught up with legendary director Katsuhiro Harada to learn more. more...
Steel Battalion: Heavy Armor Interview - Kinect, Xbox 360 & Mechs
games™ Magazine
At Capcom's Captivate 2012 we chat to Tatsuya Kitabayashi, producer on Steel Battalion: Heavy Armor about Kinect, the game and From Software. more...
Kinect Star Wars Vs Lucas’ Star Wars
Nick Jones
How does Kinect-powered Star Wars stack up against the real thing? We compare levels with scenes to find out. more...
DmC Devil May Cry Interview: Ninja Theory, Capcom & Dante
games™ Magazine
At Capcom's Captivate 2012 we sat down with Ninja Theory and Capcom and asked them how DmC is turning out. more...
Resident Evil 6 Trailer Analysis: Ada Returns, Story Spoilers & New Zombies
Dave Cook
Resident Evil 6 gets a new trailer full of advanced zombies, Wesker’s son, Ada Wong and plot spoilers. more...
Resident Evil 6 Interview: Story, Gameplay, New Mutants & Controls
games™ Magazine
We chat to Capcom about Resident Evil 6 and how it could be the best Resi Evil yet. more...
Lost Planet 3 Interview: Spark Unlimited, New Gameplay & Wii U
games™ Magazine
We sit down with developers at Capcom about Lost Planet 3, co-developer Spark Unlimited and why there won't be a Wii U version. more...
Guild Wars 2 Interview: ArenaNet Talks Release Date, Beta, Level Cap, Personal Stories, eSports
Tom Hopkins
NowGamer catches up with the Guild Wars 2 development team at ArenaNet to discuss the future of MMOs. more...More Articles >>>
Making Of... Features
Find out how some of the greatest games ever came to be made with our series of Making Of.. behind-the-scenes features
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View all the top 10 lists that have appeared in our Features section - from the dirtiest games ever to the most expensive titles ever made
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Retro Features
Get a blast from the past with our sensational retro features revisiting great games and consoles from yesteryear
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50. The Free Fall In Dead Space 2
Dave Cook
In Dead Space 2, Isaac Clarke needs to get back to the ground level from near-orbit as quickly as possible. The solution? Base-jumping of course.
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49. Realising You’re A Killer In Fahrenheit
Dave Cook
Lucas awakens in a diner bathroom to find that he has unknowingly stabbed a man to death. With the cops just outside, he has to act fast to hide the evidence.
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48. Facing The Cyberdemon In Doom
Just when you thought you'd seen everything Doom had to throw at you, the sound of stomping mechanical feet can be heard in the distance. Better get ready!
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47. Pulling Off Your First Fatality In Mortal Kombat
Mortal Kombat's violence made it so much more fun to play, but nothing beats humiliating your opponent with a fatality.
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46. Your First Holy Hand Grenade In Worms 2
Need to turn around a match of Worms 2 in a flash? The holy hand grenade works every time.
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