F1 2011 Review
If you had asked us ten years ago what the best…
Hang on, isn’t this last year’s F1 review? Yeah, we nearly reprinted the whole thing with a different number on it but, even though it was a really good review, it would have been a bit cheeky to have expected you to pay for it again.
Have you figured out what we’re getting at yet? Yes, F1 2011 is a lot like F1 2010. Now, obviously Codemasters can’t be held entirely responsible for this.
After all, the 2011 F1 season is, in many respects, a lot like the 2010 F1 season. But it is still perhaps a little disappointing that no effort at all has been made to address the last game’s biggest weakness. Namely its uninspiring career mode.
While the action on the track is still as convincing and as challenging as before, in the paddock it still feels like your progress to the next bit of driving is being delayed for no good reason. Interviews and press clippings are badly presented and have no noticeable impact on your career. Just like last year, then.
What it really needs is some drama and a touch of glamour; something that really makes you feel like millions of pounds of investment and research is resting on your shoulders.
But all it has is a trailer, some multiple-choice interviews and some repeatedly used cut-scenes of people clapping. It gets boring and repetitive, like Formula 1 viewed through the eyes of people who don’t like Formula 1.
Has anything changed? Well, teams and rules that have changed in real life have followed suit in the game, but most have very little impact on the game itself.
Most noticeable are the DRS and KERS functions, each of which gives you a button you can sometimes use to make your car go faster. They make for a more accurate game, but not a better one.
We found them a bit fiddly to use, really. F1 2011 is still a challenging and very playable simulation, but only in pretty much the exact same ways as F1 2010.