EA’s Cancelled Marvel Fighter Re-emerges
EA’s long-cancelled Marvel super hero fighter has seen images and video leak onto the internet hinting that it could have been like Marvel Vs Capcom in 3D.
The leaked images (appearing on Siliconera) from ex-EA studio, EA Chicago, show off the game’s menu system and character design, but unfortunately no actual gameplay has yet to surface.
In 2007, Marvel and EA were working on a fighting game follow-up to the disappointing Marvel Nemesis: Rise of the Imperfects long before Capcom revealed it was returning to its Marvel Vs Capcom series.
EA Chicago wanted to deliver on the promise of super heroes fighting it out and set to work hoping to employ its fighting game skills to make it happen.
EA Chicago had previously worked on DEF JAM: ICON and the Fight Night series and had a lot of experience creating fighting games with an interesting hook.
The press release at the time (revealed in full by Kotaku) hinted that the project was ambitious and hoped to bring super heroes to the fighting genre much more successfully than Rise Of The Imperfects.
Here’s what EA Chicago hoped to achieve:
“We looked at past comic-based games to find out what was missing and what was needed to successfully translate the intensity, excitement and fiction from comics into fighting games,” said Kudo Tsunoda, General Manager and Vice President, EA Chicago. “We’re challenging ourselves to make a game that delivers on the Super Hero promises of past top-tier fighting games.”
“Marvel Super Heroes are a natural fit in the fighting game genre, so we’re excited to have Kudo and his team of fighting game experts put these characters toe-to-toe against each other on next generation consoles,” said Justin Lambros, Vice President of Interactive, Marvel Entertainment. “This is a game that will deliver to both comic book fans and to fighting game diehards.”
“Featuring a great all-star line-up of Marvel Super Heroes and Super Villains with incredible powers that are authentic to the fiction, huge environments and a living world that keeps the gameplay fresh, every battle will be unique; every battle will be like a first edition,” added Tsunoda.”