There’s a good chance that you know of Dead Island thanks to a certain CGI trailer that showed up just a few months ago – but what you might not know is just what Dead Island is.
Simply put; the game is a first person RPG that takes place on an idyllic tropical island that has been struck by a zombie infection. It’s your job to escape the island and help other survivors get out alive and, of course, kicking as much zombie ass as possible on the way.
During our hands-on with the game we played co-operatively with three other players, moving through the city area completing one of the game’s many side-quests.
Our objective was to place as many missing person posters around the city as possible to aid poor Howard in finding his missing family. A fairly insignificant quest that provided us with almost no insight to the story, however, it did get us to grips with the core gameplay.
One of the features RPG fans will be familiar with is crafting; allowing you to repair, upgrade and modify your weapons to maximise PZD (potential zombie damage).
Modifying your weapons requires components though, which are scattered across the island. We often found ourselves rummaging around corpse-littered alleyways in the hope of locating a much-needed battery to complete a new weapon modification.
Playing co-operatively posed new ways for us to play, utilizing certain character’s specialties to our advantage, such as Sam B’s bulky physique making him ideal as a ‘tank’ character – additionally, each character has their own skill tree with which points can be invested in upon each level up to further improve their abilities in a specific area.
Working together seemed to make combat a great deal more enjoyable too with one character knocking enemies down while another throws ranged weapons from afar.
The game’s combat is predominately melee focused, with heavy tools such as wrenches and baseball bats splintering the bones of your zombie assailants, however, there are still a range of guns to pick up and fire throughout the island.
Techland told us that the game will take around 25-30 hours to complete with hours and hours of more side quests and exploration to look forward to afterwards so it looks like there will be a whole load of bang for your buck in Dead Island when it releases this autumn.