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Deus Ex 3 dev prefers 360

So I was just reading through Total PC Gaming's recent interview with Deus Ex 3's lead designer (plug) and something caught my eye - he said he prefers the 360 to the PC.

Deus Ex 3 dev prefers 360

"The 360 is the first time someone has got it fully right and it's accessible to almost anyone," said Jean Francois Dugas. "...Don't get me wrong, I still love PC gaming, but I'm not hardcore about it anymore."

Now Deus Ex fans have already taken issue with some of the design decisions behind Deus Ex 3 (for being too action-orientated), and this latest revelation that the lead designer prefers consoles to PCs probably won't do much to calm the hardcore JC Denton-lovers' nerves.

The original Deus Ex was what PC gaming was all about. It offered the kind of open-ended, deep, and genre-blending experience that consoles at the time just couldn't provide. Deus Ex 2, which was developed with consoles in mind, was a far less ground-breaking experience.

Although the dev team say they want to stay faithful to Warren Spector's original vision, does Dugas' console preference mean we could be in store for a Deus Ex that is more akin to the streamlined and arguably dumbed-down Deus Ex 2? I for one hope not.

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