BioShock Infinite: Multiplayer Rumours Hit As Gears Dev Joins Irrational
BioShock Infinite’s dev team may have just lost two key developers, but it’s also added a big name too, with the news that Epic Games’ director of production, Rod Fergusson has left the Gears of War studio to join Ken Levine and co. at Irrational Games.
According to Kotaku art director Nate Wells and director of product development Tim Gerritsen were just the latest in a long of departures from Irrational Games.
BioShock Infinite has had a troubled development according to the report’s sources, which allege that two multiplayer modes were developed and cancelled for the game.
A multiplayer remains unannounced for the game, but has previously been rumoured – it’s unclear if multiplayer will make it into the finished game.
“When you are trying to innovate the path is not always clear and these things take time,” Levine is quoted as saying. “But I guarantee this: The next time we show you guys the game the judge will be you, not me.”
BioShock Infinite was recently delayed to February 2013.
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