
Showing 1/25 Of 41 result(s) for 'The Making Of'
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15.12.2011
Making Of Crash Bandicoot
Retro Gamer Magazine
With the announcement of Naughty Dog's next exciting project - The Last Of Us - we look back at the game that made the developer one of Sony's greatest assets. more...
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Features
20.10.2011
The Making Of Batman Arkham Asylum
Darran Jones
Batman: Arkham City is out tomorrow, but let's look at where it all began. more...
Batman: Arkham Asylum
Features
20.09.2011
The Making Of Syndicate
NowGamer Archivebot
With a Syndicate reboot on the horizon, we look back at Bullfrog's classic. more...
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Features
25.08.2011
The Making Of Driver
Stuart Hunt
With Driver: San Francisco out tomorrow, we look back at the PS1 classic that started it all. more...
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Features
09.08.2011
The Making Of Mirror's Edge
Samuel Roberts
We look back at DICE's unique parkour FPS game. more...
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Features
25.07.2011
The Making Of Another World
NowGamer ArchiveBot
Looking back at Eric Chahi's classic adventure more...
Making Of
Features
23.05.2011
The Making Of Colin McRae Rally
Retro Gamer Magazine
We felt that the McRae licence would add authenticity to our series
In celebration of DiRT 3's release, we look at the original Colin McRae Rally and how a hit was born more...
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Features
13.05.2011
The Making Of Goldeneye
Paul Drury
We were going to have reloading done by the player unplugging and re-inserting the rumble pack
We celebrate the father of the console FPS, the N64 classic Goldeneye. more...
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Features
31.08.2010
The Making Of Super Metroid
NowGamer ArchiveBot
We just wanted to let the gamers play and be able to work things out for themselves.
Jonti Davies takes a look at possibly the greatest Metroid game of all time. more...
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Features
10.08.2010
The Making Of Diablo
Retro Gamer Magazine
Secret cow levels and gothic art: Dave Brevik talks about creating the original Diablo. more...
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Features
03.08.2010
The Making Of BioShock 2
Samuel Roberts
It was very much thought of as a smaller, more intimate story more...
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Features
19.07.2010
The Making Of Abe's Oddysee
gamesTM Magazine
When you invest so much time and money into a project, you better believe it's going to do well
Playing Limbo? It wouldn't have existed without Oddworld's seminal platform adventure more...
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Features
08.07.2010
The Making Of Road Rash
gamesTM Magazine
Road Rash shifted from being a forgettable Super Hang-On clone and began to evolve into the spectacl
We look back at the making of Road Rash on the Sega Megadrive more...
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Features
21.06.2010
The Making Of Donkey Kong Country
Retro Gamer Magazine
We were experimenting with a very early form of 3D technology before Donkey Kong Country began
With its return to the Wii, we take a look back at the original, revolutionary, SNES game more...
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Features
07.06.2010
The Making Of The Nintendo 64
Retro Gamer Magazine
Project Reality was first hinted at as far back as 1993
We look back at the making of the Nintendo 64 - possibly Nintendo's greatest ever console more...
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Features
25.05.2010
The Making Of Prince Of Persia
David Crookes
To keep innovating and avoid artistic stagnation, it's essential to give yourself the creative freedom
With the Prince of Persia film currently rocking the box office , we take a look back at the game that started it all more...
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Features
18.05.2010
The Making Of Pac-Man
Retro Gamer Magazine
Part of this appeal is no doubt down to the fun, peaceful nature of Pac-Man
Celebrating an iconic game characters' 30th birthday we look back at the creation of Pac-Man more...
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Features
04.05.2010
The Making Of Resident Evil
NowGamer Archivebot
We celebrate Capcom's most cherished classic as Resident Evil turns fifteen. more...
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07.04.2010
The Making Of Dragon Age: Origins
Simon Miller
BioWare is far from finished with the world of Ferelden
How Bioware reinvented the swords and sorcery RPG for a new generation more...
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Features
01.03.2010
The Making Of Quake
Retro Gamer Magazine
Without John Carmack's engine and the game behind it, the industry would've taken longer to advance
We look back at the making of Quake - the game that started the online multiplayer rush more...
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Features
29.04.2009
The Making of OutRun
Jonti Davies
We meet Sega legend Yu Suzuki to discuss one of the most iconic racing games ever more...
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Features
20.03.2009
The Making of NiGHTS
gamesTM Magazine
We talk to Sega's Yuji Naka to get a behind-the-scenes look at the classic Saturn hit NiGHTS more...
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Features
02.03.2009
The Making Of: Myst
NowGamer ArchiveBot
Join Damien McFerran as he delves into the history of one of the biggest selling videogames ever more...
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Features
30.01.2009
The Making Of: Raiders Of The Lost Ark
Retro Gamer Magazine
I was very interested in a movie licence, because for me that was the perfect middle ground
Legendary VCS coder Howard Scott Warshaw spill his guts on the first major video game film licence more...
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Features
30.01.2009
The Making Of: Hitchiker's Guide To The Galaxy
Retro Gamer
Upon starting work on the game, it was clear the process wouldn't be the same as past projects
Retro Gamer talks to Steve Meretzky about adapting Douglas Adams' classic story for Infocom more...
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