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Features 15.12.2011

Making Of Crash Bandicoot

Retro Gamer Magazine
With the announcement of Naughty Dog's next exciting project - The Last Of Us - we look back at the game that made the developer one of Sony's greatest assets. more...
Feature
Features 20.10.2011

The Making Of Batman Arkham Asylum

Darran Jones
Batman: Arkham City is out tomorrow, but let's look at where it all began. more...
Batman: Arkham Asylum
Features 20.09.2011

The Making Of Syndicate

NowGamer Archivebot
With a Syndicate reboot on the horizon, we look back at Bullfrog's classic. more...
Feature
Features 25.08.2011

The Making Of Driver

Stuart Hunt
With Driver: San Francisco out tomorrow, we look back at the PS1 classic that started it all. more...
Feature
Features 09.08.2011

The Making Of Mirror's Edge

Samuel Roberts
We look back at DICE's unique parkour FPS game. more...
Feature
Features 25.07.2011

The Making Of Another World

NowGamer ArchiveBot
Looking back at Eric Chahi's classic adventure more...
Making Of
Features 23.05.2011
The Making Of Colin McRae Rally

The Making Of Colin McRae Rally

Retro Gamer Magazine
We felt that the McRae licence would add authenticity to our series
In celebration of DiRT 3's release, we look at the original Colin McRae Rally and how a hit was born more...
Feature
Features 13.05.2011
The Making Of Goldeneye

The Making Of Goldeneye

Paul Drury
We were going to have reloading done by the player unplugging and re-inserting the rumble pack
We celebrate the father of the console FPS, the N64 classic Goldeneye. more...
Feature
Features 31.08.2010
The Making Of Super Metroid

The Making Of Super Metroid

NowGamer ArchiveBot
We just wanted to let the gamers play and be able to work things out for themselves.
Jonti Davies takes a look at possibly the greatest Metroid game of all time. more...
Feature
Features 10.08.2010
diablo.jpg

The Making Of Diablo

Retro Gamer Magazine
Secret cow levels and gothic art: Dave Brevik talks about creating the original Diablo. more...
Feature
Features 03.08.2010
The Making Of BioShock 2

The Making Of BioShock 2

Samuel Roberts
It was very much thought of as a smaller, more intimate story more...
Feature
Features 19.07.2010
The Making Of Abe's Oddysee

The Making Of Abe's Oddysee

gamesTM Magazine
When you invest so much time and money into a project, you better believe it's going to do well
Playing Limbo? It wouldn't have existed without Oddworld's seminal platform adventure more...
Feature
Features 08.07.2010
The Making Of Road Rash

The Making Of Road Rash

gamesTM Magazine
Road Rash shifted from being a forgettable Super Hang-On clone and began to evolve into the spectacl
We look back at the making of Road Rash on the Sega Megadrive more...
Feature
Features 21.06.2010
The Making Of Donkey Kong Country

The Making Of Donkey Kong Country

Retro Gamer Magazine
We were experimenting with a very early form of 3D technology before Donkey Kong Country began
With its return to the Wii, we take a look back at the original, revolutionary, SNES game more...
Feature
Features 07.06.2010
The Making Of The Nintendo 64

The Making Of The Nintendo 64

Retro Gamer Magazine
Project Reality was first hinted at as far back as 1993
We look back at the making of the Nintendo 64 - possibly Nintendo's greatest ever console more...
Feature
Features 25.05.2010
The Making Of Price Of Persia

The Making Of Prince Of Persia

David Crookes
To keep innovating and avoid artistic stagnation, it's essential to give yourself the creative freedom
With the Prince of Persia film currently rocking the box office , we take a look back at the game that started it all more...
Feature
Features 18.05.2010
The Making Of Pac-Man

The Making Of Pac-Man

Retro Gamer Magazine
Part of this appeal is no doubt down to the fun, peaceful nature of Pac-Man
Celebrating an iconic game characters' 30th birthday we look back at the creation of Pac-Man more...
Feature
Features 04.05.2010

The Making Of Resident Evil

NowGamer Archivebot
We celebrate Capcom's most cherished classic as Resident Evil turns fifteen. more...
Feature
Features 07.04.2010
The Making Of Dragon Age: Origins

The Making Of Dragon Age: Origins

Simon Miller
BioWare is far from finished with the world of Ferelden
How Bioware reinvented the swords and sorcery RPG for a new generation more...
Feature
Features 01.03.2010
The Making Of Quake

The Making Of Quake

Retro Gamer Magazine
Without John Carmack's engine and the game behind it, the industry would've taken longer to advance
We look back at the making of Quake - the game that started the online multiplayer rush more...
Feature
Features 29.04.2009
The Making of OutRun

The Making of OutRun

Jonti Davies
We meet Sega legend Yu Suzuki to discuss one of the most iconic racing games ever more...
Feature
Features 20.03.2009
The Making of NiGHTS

The Making of NiGHTS

gamesTM Magazine
We talk to Sega's Yuji Naka to get a behind-the-scenes look at the classic Saturn hit NiGHTS more...
Feature
Features 02.03.2009
The Making Of: Myst

The Making Of: Myst

NowGamer ArchiveBot
Join Damien McFerran as he delves into the history of one of the biggest selling videogames ever more...
Feature
Features 30.01.2009
The Making Of: Raiders Of The Lost Ark

The Making Of: Raiders Of The Lost Ark

Retro Gamer Magazine
I was very interested in a movie licence, because for me that was the perfect middle ground
Legendary VCS coder Howard Scott Warshaw spill his guts on the first major video game film licence more...
Feature
Features 30.01.2009
The Making Of: Hitchiker's Guide To The Galaxy

The Making Of: Hitchiker's Guide To The Galaxy

Retro Gamer
Upon starting work on the game, it was clear the process wouldn't be the same as past projects
Retro Gamer talks to Steve Meretzky about adapting Douglas Adams' classic story for Infocom more...
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